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02.06.2025
1 Stunde 17 Minuten
Alexa Ray Corriea chats with
writers Dani
Dee and Zaire Lanier about
their work on Compulsion Games latest
action-adventure, South of Midnight.
Together they discuss how they began their careers in
writing and what led them to Compulsion
Games; how the team stayed authentic to the folklore of
the American Deep South; the process of writing the main
character and their emotional progression throughout the story;
and how the game handles difficult subjects like trauma, loss,
and powerlessness.
This episode is supported by Xsolla
Episode Host: Alexa Ray Corriea
Producers: Claudio Tapia and Josh Chu, The
Academy of Interactive Arts & Sciences
If you enjoyed this episode, please consider subscribing and
leaving us a rating and review.
Follow us: linktr.ee/AIAS
Please consider supporting game dev students with: AIAS
Foundation
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26.05.2025
59 Minuten
Alexa Ray Corriea chats with actor
Jennifer English, best known for her iconic
roles in games like Elden Ring, Baldur's
Gate III, and Sandfall Interactive's
debut smash hit, Clair Obscur: Expedition
33. Together they discuss her prior career in classical
theater as well as her previous work in games leading up to
playing Maelle in Expedition 33; working
with the development team and which practices she finds helpful
in the booth; embodying a character and viewing the world through
their eyes; the complex emotions actors feel when portraying
difficult scenes; and what kinds of roles she hopes to play in
the future.
This episode is supported by Xsolla
Episode Host: Alexa Ray Corriea
Producers: Claudio Tapia and Josh Chu, The
Academy of Interactive Arts & Sciences
If you enjoyed this episode, please consider subscribing and
leaving us a rating and review.
Follow us: linktr.ee/AIAS
Please consider supporting game dev students with: AIAS
Foundation
Mehr
19.05.2025
1 Stunde 59 Minuten
Trent Kusters chats with Tonda
Ros, the creator of the mind bending puzzle
roguelike, Blue Prince. Together they
discuss his prior career navigating the film industry and how he
found himself creating his first game; the early tools and
resources that helped him get started; brining in additional team
members and what that meant for the project timeline; and the
significant influence board games had on the game's design.
This episode is supported by Xsolla
Episode Host: Trent Kusters
Producers: Claudio Tapia and Josh Chu, The
Academy of Interactive Arts & Sciences
If you enjoyed this episode, please consider subscribing and
leaving us a rating and review.
Follow us: linktr.ee/AIAS
Please consider supporting game dev students with: AIAS
Foundation
Mehr
12.05.2025
1 Stunde 7 Minuten
Trent Kusters chats with
brothers Adam and Seth Coster of indie
studio, Butterscotch Shenanigans, who
recently released Crashlands 2, the sequel
to their hit debut release. Together they discuss their
story of 3 brothers working in different fields who came together
to make games; the mistakes and lessons they learned while
building the studio; how their brother Sam's cancer
diagnosis led to them diving into developing the
original Crashlands; how they solved the
marketing problem common to indie studios and how that led to
their debut success; and the tools and procedures they created to
help them efficiently move from concept to playable
implementation.
This episode is supported by Xsolla
Episode Host: Trent Kusters
Producers: Claudio Tapia and Josh Chu, The
Academy of Interactive Arts & Sciences
If you enjoyed this episode, please consider subscribing and
leaving us a rating and review.
Follow us: linktr.ee/AIAS
Please consider supporting game dev students with: AIAS
Foundation
Mehr
05.05.2025
1 Stunde 2 Minuten
Alexa Ray Corriea chats
with Carrie Patel, the Game Director
on Obsidian
Entertainment's Avowed. Together
they discuss how the team worked within the Pillars
of Eternity universe while expanding the world and
characters; transitioning the gameplay from an isometric RPG to a
focus on first person action; writing memorable companions; and
the complexities of real relationships and how that affected
their decision to avoid romance options.
This episode is supported by Xsolla
Episode Host: Alexa Ray Corriea
Producers: Claudio Tapia and Josh Chu, The
Academy of Interactive Arts & Sciences
If you enjoyed this episode, please consider subscribing and
leaving us a rating and review.
Follow us: linktr.ee/AIAS
Please consider supporting game dev students with: AIAS
Foundation
Mehr
Über diesen Podcast
A series of in-depth conversations between video game makers on the
business and craft of interactive entertainment.
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