17 Year Development Journey with Caves of Qud
chats with and about their a
science fantasy roguelike, . Together they discuss the 17 year
development journey to 1.0; developing the engine and systems that
drive their game; their thoughts around modular...
2 Stunden 23 Minuten
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vor 10 Monaten
Trent Kusters chats
with Freehold Games' Brian
Bucklew and Jason
Grinbalt about their a science fantasy
roguelike, Caves of Qud. Together they
discuss the 17 year development journey to 1.0; developing the
engine and systems that drive their game; their thoughts around
modular design; balancing bespoke and procedural content; and the
personal and professional challenges and lessons they experienced
over the extended development period.
This episode is supported by Xsolla
Episode Host: Trent Kusters
Producers: Claudio Tapia and Josh Chu, The
Academy of Interactive Arts & Sciences
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