It Takes Two Lead Sound Designer, Philip Eriksson
At the , chats with Philp Eriksson, Lead Sound Designer at .
Together they discuss his transition from music into game
development; the incredible challenge of designing all the audio
for the various worlds and themes of ; and what steps the team...
1 Stunde 10 Minuten
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vor 3 Jahren
At the 2022 D.I.C.E. Summit, Austin
Wintory chats with Philp Eriksson, Lead
Sound Designer at Hazelight. Together they
discuss his transition from music into game development; the
incredible challenge of designing all the audio for the various
worlds and themes of It Takes Two; and what
steps the team took in order to tackle such a tremendous
project.
Philip Eriksson is the Lead Sound Designer on
It Takes Two. Prior to his work at Hazelight,
Philip was a part of the sound team at EA DICE
and worked on games such as Battlefield V and
Star Wars Battlefront II.
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