Moss Book II with Polyarc's Chris Alderson and Josh Stiksma
chats with (Art Director, Co-Founder) and (Design Director).
Together they discuss founding and deciding to develop for VR;
developing the first Moss and first announcing at E3; how the early
feedback shaped the overall design of the series; the...
1 Stunde 26 Minuten
Podcast
Podcaster
Beschreibung
vor 3 Jahren
Trent Kusters chats with
Polyarc's Chris Alderson (Art
Director, Co-Founder) and Josh Stiksma (Design
Director). Together they discuss founding
Polyarc and deciding to develop for VR;
developing the first Moss and first announcing at E3; how the
early feedback shaped the overall design of the series; the art
and design choices they made to help the player connect with
Quill, the game's protagonist; and finding the balance between VR
experiences and traditional gameplay when designing Moss'
dioramas.
Listen to the full episode here or watch this episode on our
Youtube channel.
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