Creating an Aura of Spookiness in Dredge

Creating an Aura of Spookiness in Dredge

 chats with  and  of , developers of the indie hit, . Together they discuss their game development journeys; the original ideas around  and what the early prototypes looked like in terms of art and design;...
1 Stunde 38 Minuten

Beschreibung

vor 1 Jahr

Trent Kusters chats with Alex
Ritchie and Joel
Mason of Black Salt Games,
developers of the indie hit, Dredge.
Together they discuss their game development journeys; the
original ideas around Dredge and what the
early prototypes looked like in terms of art and design;
balancing difficulty and consequence in the various zones; and
how they introduced an aura of spookiness throughout the game.


If you enjoyed this episode, please consider leaving us
a rating and review.


The Game Maker's Notebook is sponsored by Xsolla. To learn more,
go to xsolla.pro/AOIAAS.

Kommentare (0)

Lade Inhalte...

Abonnenten

15
15