Creating an Aura of Spookiness in Dredge
chats with and of , developers of
the indie hit, . Together they discuss their game development
journeys; the original ideas around and what the early
prototypes looked like in terms of art and design;...
1 Stunde 38 Minuten
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vor 1 Jahr
Trent Kusters chats with Alex
Ritchie and Joel
Mason of Black Salt Games,
developers of the indie hit, Dredge.
Together they discuss their game development journeys; the
original ideas around Dredge and what the
early prototypes looked like in terms of art and design;
balancing difficulty and consequence in the various zones; and
how they introduced an aura of spookiness throughout the game.
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