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vor 15 Jahren
In the penultimate episode of Gaming By Design, Colin and Richard
are looking at pacing in videogames. How do games keep the player
interested and absorbed within the game? How are ideas developed
within a game and how can variety make a game better -- hopefully
the discussion will be both entertaining and informative; however
the real goal is to get you talking amongst yourselves about the
mechanics that make videogames work.
If you want to comment or offer suggestions you can email
gamingbydesign@gmail.com or leave a comment on the blog.
Don't forget to subscribe in your favourite podcast software
because this is only podcast 6 of 7.
are looking at pacing in videogames. How do games keep the player
interested and absorbed within the game? How are ideas developed
within a game and how can variety make a game better -- hopefully
the discussion will be both entertaining and informative; however
the real goal is to get you talking amongst yourselves about the
mechanics that make videogames work.
If you want to comment or offer suggestions you can email
gamingbydesign@gmail.com or leave a comment on the blog.
Don't forget to subscribe in your favourite podcast software
because this is only podcast 6 of 7.
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