#169 - Jonah Lobe Interview (Character Artist On Skyrim, Fallout 3 & Fallout 4)
1 Stunde 5 Minuten
Podcast
Podcaster
Beschreibung
vor 1 Jahr
Jonah Lobe is a former artist at Bethesda and did the art for a
number of characters on Elder Scrolls V: Skyrim as well as
Fallout 3 and Fallout 4. He is currently working on his Fantasy
Novel: Quiet Level One that you can support here.
https://www.kickstarter.com/projects/quietlevelone/quiet-level-one-by-jonah-lobe
#bethesda #fallout #skyrim
SOCIAL MEDIA
YOUTUBE - @JonahLobeDraws
TWITTER - @Jonahlobe
FACEBOOK - https://www.facebook.com/jonahjonahlobe
INSTAGRAM - @iamjonahlobe
00:00 - Intro
01:14 - Getting Tendonitis From Working On Alduin The
Dragon
08:47 - How The Balrog From LOTR Influenced The Deathclaw
Horns
14:15 - What Makes Art Iconic/Why Deathclaw Is
Iconic
21:00 - Critiquing Games & Movie Art/Why The Sharks
In Aquaman Are Terrible
22:35 - Sandworms In Dune Are Iconic/Across The
Spiderverse Is Perfect
24:30 - Deadlines On Art At Bethesda/Jonah’s
Specialty/Iterations Of Art
29:04 - What Jonah Learned From Adam Adamowicz/Letting Go
Of Your Ego
33:50 - Why Bethesda Has High Retention Of Its
Employees
39:10 - Working With Todd Howard
45:10 - Todd Howard Is Irreplaceable
46:50 - Fallout 76 Was Wasnt Decided By Todd But By The
Suits
48:40 - Jonah’s Review Of The Fallout TV Series
51:40 - Why Bethesda Games Don’t Have A Signature
Artstyle
53:15 - Realism Vs Stylized Art
54:30 - Jonah’s Fantasy Novel Quiet: Level One
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