REVIEW - Hollow Knight: Silksong (With Demon Souls Dev)

REVIEW - Hollow Knight: Silksong (With Demon Souls Dev)

1 Stunde 5 Minuten

Beschreibung

vor 1 Monat

Joe Houston who worked on Demon Souls Remake joins me to review
the GTA of indie games Hollow Knight:Silksong!!


I did an interview with him a number of years ago, which you can
find here. https://youtu.be/skAWid5zYfg


#silksong #hollowknight #hollowknightsilksong


TIMESTAMPS


00:00 - Intro


00:40 - Silksong Overview


01:30 - Silksong’s Difficulty/The Purpose Of Difficulty In Games


07:10 - Runbacks


10:54 - Bosses Of Silksong


13:40 - Progression Doesnt Help With The Difficulty


16:20 - Top Moments In The Game/Story


19:50 - Best Areas In Silksong


22:45 - Demon Souls & Dishonored Shaping Joe’s Views On
Silksong


26:37 - Why Demon Souls Remake Didnt Have An Easy Mode/Silksong
Nerfs


29:10 - Team Cherry Sticking To It’s Vision/Serving Core Players


31:30 - Silksong Is Too Long/Length In Games


35:12 - Replayability


37:45 - Bosses That You Die on The Most


39:37 - Will Silksong Win GOTY/GOTY Nominees


44:05 - Specificity Of Silksong


45:09 - Tastes In Games Change As You Get Older


48:18 - Distribution Model Of Games


50:00 - Team Cherry’s Intentions/Devs Get Bored While Developing
Games


52:00 - Playtesters On Games


56:00 - Team Cherry Won’t Make An Easy Mode/Achievements Provide
Data To Devs


58:30 - WHATS MORE IMPORTANT TO DEVS - PLAY TIME OR SALES?


1:00:20 - Vertical Slices/Why A Games Quality Can Be All Over The
Place


1:02:40 - Closing Comments/Silksong DLC

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