#171 - Bruce Nesmith Interview (Designer On Skyrim, Fallout 3, Fallout 4 & Starfield)

#171 - Bruce Nesmith Interview (Designer On Skyrim, Fallout 3, Fallout 4 & Starfield)

1 Stunde 8 Minuten

Beschreibung

vor 1 Jahr

Bruce Nesmith was a former designer at Bethesda and worked at the
studio from Elder Scrolls II:Daggerfall before leaving and
returning part way through Elder Scrolls IV: Oblivion up until
Starfield. He is now a novel writer who just launched his newest
novel Glory Seeker Book One: Feast Of Ghouls


#skyrim #bethesda #starfield


Purchase Bruce's new book here!
https://www.amazon.com/Glory-Seeker-Ghouls-LitRPG-Adventure-ebook/dp/B0D94KTJTN


TIMESTAMPS


00:00 - Intro


00:45 - Lord Of The Rings Film Trilogy’s Impact On Oblivion


03:11 - Re-learning Game Development When Rejoining Bethesda


05:37 - Todd Picking Bruce To Be Lead Designer On Skyrim


07:30 - Bruce’s Relationship With Todd Howard


09:15 - Todd Howard’s Time Management Skills


14:15 - Todd Will Be Difficult To Replace/Todd Doesn’t Let Go Of
Things


16:10 - Reality Vs Expectations/Elder Scrolls VI


18:20 - Negative Effect Skyrim Had On Bethesda Games


20:05 - Pressure Of Developing Elder Scrolls VI/Larian Studios


21:45 - Developing Sequels


24:10 - Feature Creep In Bethesda Games/Cut Systems From
Starfield


26:00 - Designers Block/Being Hard Headed


28:45 - Self-Identity Being In Your Job/Writing Novels


34:45 - Bethesda’s Retention Rate Created A Problem/Layoffs


38:30 - Why Fallout 76 Initially Failed


43:06 - Fallout TV Show


45:30 - Travelling Inspiring Bruce’s Work/Being A Jack Of All
Trades


52:40 - Glory Seeker Book One: Feast Of Ghouls


57:00 - Process Of Writing A Novel


1:00:11 - Q+A - Challenging Aspects Of Starfield


1:01:47 - Q+A - Criticism Of Starfield/Differences In Terms Of
Design Between Fallout 4 & Starfield


1:04:21 - Q+A - Features Cut From Fallout 4 & Starfield


1:07:18 - Where To Get Glory Seeker Book One: Feast Of Ghouls

Kommentare (0)

Lade Inhalte...

Abonnenten

15
15