#181 - Will Shen Interview(Designer On Skyrim, Fallout 4, 76 & Starfield)

#181 - Will Shen Interview(Designer On Skyrim, Fallout 4, 76 & Starfield)

1 Stunde 6 Minuten

Beschreibung

vor 11 Monaten

Will Shen was a designer at Bethesda for over 20+ years and his
story is amazing as he started off as an intern on Fallout 3 and
became lead designer on Starfield. #starfield #fallout4
#bethesdagamestudios


SOCIAL MEDIA


X - @WillShen101


BLUESKY - @willshen101.bsky.social


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TIMESTAMPS


00:00 - Intro


00:30 - Will’s Internship At Bethesda Was A Trial By Fire


02:08 - Who Interviewed Will Both Times


02:56 - Will’s Relationship With Todd Howard


09:20 - Emil Telling Will His Quest In Skyrim Was The Worst Quest
In The Game/Redoing Skyrims Design


11:44 - The Most Important Aspect Of An Intro & Tutorial


13:30 - Bioshock Is An Example Of A Good Intro


14:35 - In Leadership You Don’t Have Any Control


16:30 - Bethesda Delegates Voice Acting To An External Company


18:09 - Learning To Let Go From Being In Control Of Voice
Acting/Guidance


20:18 - Including Multiple Accents In Starfield


22:30 - Maori Tattoo Controversy/Ballooning Of Bethesda Staff


30:15 - How Will Would Become More Productive With A Bureaucratic
System


32:30 - Why Will Left Bethesda


35:03 - Elder Scrolls VI/GTA VI Discussion


37:30 - More Money = More Problems


40:45 - Games Are Too Long Nowadays


49:03 - Q+A - Has Bethesda Experimented With Other Game Genres


51:34 - Settling On The Number Of Planets In Starfield/Procedural
Content System


55:16 - Q+A - Who Has Replaced Kurt Kuhlmann As Lore Master Of
The Elder Scrolls


58:52 - Q+A - Balancing The Main Quest & Side Quests


1:01:50 - Production Pipeline/Curveballs


1:05:15 - Where To Follow Will Shen

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