#184 - Shawn Layden Interview (Former CEO & Chairman of Playstation & SIEA)
1 Stunde 1 Minute
Podcast
Podcaster
Beschreibung
vor 10 Monaten
Shawn Layden was former CEO of Playstation worldwide studios and
former chairman of Sony Interactive Entertainment America. His
career in Sony is legendary as a Japanese localizer that had a
meteoric rise to be one of the head honchos of the whole company.
#playstation #sony #ps5
SOCIAL MEDIA
TWITTER -@SHAWNLAYDEN
BLUESKY - @shawnlayden.bsky.social
TIMESTAMPS
00:00 - Intro
01:02 - Why Playstation Used Numbers For Each Console Iteration
03:26 - Being The Fix It Guy At Sony/What Motivates Shawn
05:45 - Building A Reputation
07:00 - Doing 18 Hour Days During The PSN Hack
09:00 - Why Sony Is So Good At Marketing
13:01 - How FOMO Is Used In Marketing
14:00 - Why Sony Now Releases 1st Party Games On PC/Initial
Pushback
15:50 - Why Astro Bot Was Shawn’s 2024 GOTY
18:30 - Why The Japanese Are So Good At Game Design
21:57 - Western Games Are Too Big In Scope/Dev Costs Come From
Salaries
23:05 - Why So Many Game Studios Are On The West Coast Of
America/Environmental Costs
24:57 - Game Devs Commute Times Create Major Sunk Costs/Working
From Home
28:30 - Shawn Pushed Realistic Graphics Well Acknowledging It’s
Not Sustainable
30:52 - How Sony Prices Games & When To Drop The Price
33:40 - Concords Failure/Why Games As A Service Was Popular And
No Longer Isnt
37:31 - Why The PS6 Won’t Be Discless
40:00 - Launching Handhelds Are Hard/Why The PS Vita Failed
43:00 - Sony Characters Won’t Appear In Super Smash Bros
44:20 - Why Playstation All-Stars Didn’t Sell Well
46:48 - Q+A - How Will The Market Of Fortnite/Roblox Players
Change As They Get Older
49:28 - Q+A - Shawn’s Opinion On Microsoft’s Multiplatform
Approach
51:22 - Nintendo Are Best Positioned To Navigate The “Diminishing
Returns” Problem
54:18 - Q+A - What Games Did You Think Would Be Big Hits But
Weren’t.
58:21 - You Learn More From Failures Than Successes
59:43 - Closing Comments
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