Original Worms Designer, Working With Michael Bay, David Fincher & More - Cris Blyth - Ep36

Original Worms Designer, Working With Michael Bay, David Fincher & More - Cris Blyth - Ep36

vor 4 Jahren
1 Stunde 16 Minuten
Podcast
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vor 4 Jahren

(PART 1) Today I'm joined by the extremely talented and outspoken
Cris Blyth. He was on the original Team 17 development squad
working on Worms. He has over 2 decades of experience in the
visual effects space working for some massive brands like Disney,
EA, NBA-Midway, Gatorade, Nike and many others. His work can also
be seen in Hollywood movies like Daredevil, We Were Soldiers,
Adaptation and Gulliver's Travels. Second part of the podcast
will be out next week.


If you want to support Cris and his cause, please visit:
https://whatsgoodstudios.com/


0:00 Intro 2:00 How Cris Became A Renaissance Man 9:45 Blender
Visual Effects Software 12:00 How Cris Got A Job At Team 17 24:00
Evolution of Worms 30:15 What Made Worms Special 43:00 Team 17
Failed Amazon Idea 54:00 Working With James Cameron At Digital
Domain 1:04:00 Working with Michael Bay, David Fincher and other
Hollywood directors 1:07:00 Cris' work on Adaptation 1:12:00
Working With David Fincher
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