#111 - Robin Beanland Interview (Sea Of Thieves, Killer Instinct, Rare, Composing, Mick Gordon etc.)

#111 - Robin Beanland Interview (Sea Of Thieves, Killer Instinct, Rare, Composing, Mick Gordon etc.)

1 Stunde 11 Minuten

Beschreibung

vor 4 Jahren

Robin Beanland has been a mainline composer at Rare since the
early 90s and has worked on franchises such as Killer Instinct,
Jet Force Gemini and Conker's Bad Fur Day. He won awards for his
recent work on Sea Of Thieves.


SOCIAL MEDIA


TWITTER - @TheRealBeano


 


#seaofthieves #killerinstinct #rare


 


TIMESTAMPS


00:00 - Intro


00:58 - How Much Of Sea Of Thieves Was Recorded During The
Pandemic


01:16 - Transition Period Of Working From Home On Sea Of Thieves
Vs Kinect Sports


03:30 - Finding Unorthodox Instruments Used For Sea Of Thieves


05:19 - Learning How To Use & Record The Hurdy Gurdy For Sea
Of Thieves


08:47 - Sea Of Thieves Main Theme/Cow Ribs


10:52 - We Shall Sail Together Theme


13:38 - Robin Composes With Melody In Mind


14:45 - Composing Killer Instinct/The Early Rare Days


16:25 - David Wise Was A Master Of HEX/Robin Avoiding HEX


17:50 - DKC Funky Kong Theme Was Originally Written For Killer
Instinct


19:40 - How Short Robin Had To Keep Killer Instinct
Themes/Keeping Music Under 4MB


20:30 - Combo’s Theme/Compression System


21:49 - Killer Instinct Killer Cuts Album Was Written After The
Original Music Was Composed


22:15 - Sabrewulfs Theme Originally


23:45 - Cinder’s Theme Had To Be Shortened/Avoiding Feedback


25:30 - Discussions Over Shortening Music With Developers/Sample
Rate Was 32Khz


27:19 - 90’s Music Influenced Diversity Of Killer Instinct
Soundtrack


29:55 - Robin Would Be Open To Scoring Another Fighting
Game 


31:00 - Robin Gave Mick Gordon DAT Tapes From Killer Instinct


31:48 - Why The Culture Of Rare Has Stayed The Same From The
Nintendo To Microsoft Era/In-house Composing


37:45 - Its A Long Process For Robin To Find A Musical Palette


39:39 - Being In The Musical Zone/Exploring


41:19 - Deadlines/Arts Never Finished/


42:22 - The First Listen Of The Day Is The Most Important/Taking
Breaks


43:46 - Cycling Caused Robin To Be Addicted Lollies &
Chocolate


45:01 - Robin Thinks Of Melodies Well Cycling


46:30 - Loony Tunes Inspired Conker’s Bad Fur Day Music


48:15 - Being Inspired By The Rare Developers/Instruments Robin
Plays


49:05 - The Accessibility Of Playing Music/Not Many Effects Used
On Sea Of Thieves/Waterphone


51:45 - Taking An Instrument And Playing It In A Way Its Not
Meant To Be Played/Spitfire


54:05 - Just Create & Don’t Worry About Having All The
Gadgets


56:25 - Implementation Of The Music In Sea Of Thieves


1:00:36 - Robin Doesn’t Get Offended When His Music Gets Rejected


1:01:20 - A Tune From Conker’s Bad Fur Day Ended Up In Jet Force
Gemini/Cutting Room Floor Tunes


1:02:50 - Robin Is Influenced By Miles Davis Philosophy


1:04:04 - Robin Thinks Mick Gordon’s Sound Is Incredible/Loves
His Sabrewulf Theme


1:05:23 - Where To Follow Robin Beanland


1:06:15 - Meeting Shigeru Miyamoto & Phil Spencer


1:07:11 - The Gaming Industry Is More Grounded Than Music &
Film


1:09:30 - Bike Rides/Find Something You Enjoy

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