#115 - Richard Jacques Interview (GOTG, MCU, 007 Bloodstone, Composing, SEGA, Mass Effect etc)

#115 - Richard Jacques Interview (GOTG, MCU, 007 Bloodstone, Composing, SEGA, Mass Effect etc)

60 Minuten

Beschreibung

vor 4 Jahren

Richard Jacques is a video game composer who has composed for
games such as Mass Effect, 007 Bloodstone, Sonic and the recent
Guardians Of The Galaxy game.


#gotg #guardiansofthegalaxy #marvel


SOCIAL MEDIA


WEBSITE - www.richardjacques.com


TWITTER - @Richard_jacques


INSTAGRAM - @richardjacquescomposer


FACEBOOK - Richard Jacques


 


TIMESTAMPS


00:00 - Intro


00:50 - How Richard Came Up With GOTG’s Musical Sound


01:40 - Direction From Audio Director On GOTG/Main GOTG Theme


03:18 - Process Of Writing Main GOTG Theme


05:41 - Realising The Main GOTG Theme Was Special


06:47 - How Richard Would Incorporate Main Theme Into Other Parts
Of Soundtrack


08:27 - The Credits Theme


09:50 - Licensed Music In GOTG


12:03 - Evolution Of Licensed Music & Meshing With Original
Score


13:10 - Dealing With Key Changes


14:21 - Writing In Midi And Getting It 100% Right Before
Orchestra Recording


15:35 - Richard Was Full Time On GOTG Since 2019


16:38 - MCU Films Didn’t Influence The GOTG Score


17:47 - Richard Is Drawn To Story/Would Love To Compose For MCU


18:40 - Having To Much Musical Equipment Can Be Distracting


20:57 - Being Content With The Plugins You Have/Chapter 11 Story


23:23 - Mixing Of GOTG Soundtrack


30:28 - Writing A Theme On A London Bus On A Piece Of Paper


32:40 - Demo Tracks For 007:Bloodstone


33:50 - Richard Doesn’t Mind Still Doing Demos Despite His Clout


35:40 - Melody Comes Naturally To Richard


37:59 - How Richard Got His Job At SEGA Europe


41:15 - Richard Was Writing Music For Screen Before Composing For
Video Games


43:37 - Richard’s Demo Tracks Are Locked Away


44:35 - Richard Would Love To Do An Analog Synth Score


46:02 - How Richard Stays Inspired


48:49 - Richard Had A Lot Of Roles At SEGA


50:22 - Richard Doesn’t Incorporate Sound Design Into Music/Music
Implementation


52:13 - GOTG Soundtrack/Music Implementation In GOTG


54:04 - Work On Mass Effect Helped With GOTG/Flowcharts Of Music


55:41 - Difference Between Mass Effect & GOTG


57:28 - Where Film/TV Differs From Video Games


58:44 - Where To Follow Richard Jacques 

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