#136 - Ted Anderson Interview (Donkey Kong, Mario Kart 7, Artistry, Nintendo, Texture Libraries etc.)
1 Stunde 6 Minuten
Podcast
Podcaster
Beschreibung
vor 3 Jahren
Ted Anderson is an artist who is most well known for his tenure
at Retro Studios working on both Donkey Kong Country games and
Mario Kart 7. He currently works for Pixel Pushers Union 512 and
recently released the game Tonight We Riot.
SOCIAL MEDIA
Pixel Pushers - @ppu512
Twitter - @pixel_possum
Tonight We Riot - https://tonightweriot.com/
#donkeykong #mariokart #retrostudios
TIMESTAMPS
00:00 - Intro
00:45 - How Ted Ended Up At Retro Studios
02:45 - Nintendo’s Philosophy On Art/Retro Helped Form His
Artstyle
06:00 - Stylised Art/Warhammer’s Art Helped With Artstyle Of DKCR
08:15 - Dynamic With The Artists At Retro
09:20 - Creating Texture Libraries For DKCR
12:20 - Challenges Of Migrating Over To The Wii U Hardware
15:45 - Why Concept Art Is Needed/Boundaries Of An Artist
17:00 - Designing Grassland Grooves In DKCTF
19:50 - Working On World 5(The Fruit World)
20:45 - Collaborating With Eric Kozlowsky
22:45 - Ted Struggles With Water Levels/Specialty In Mechanical
Structures
24:15 - Stylised & Realistic Art Challenges
26:30 - Dynamic Between Retro Studios & NOJ/DK Blow Mechanic
Story
28:45 - Ted Got Given All The Assets For The Entire Mario Kart
Franchise While Working On MK7
30:15 - Many Of Retro’s Staff Didnt Want To Work On Mario Kart
7/Early 3DS Development Kits
32:29 - MK7 Tracks Ted Worked On
33:18 - Ted Went Above And Beyond To Make Shy Guy Bazaar Track
36:10 - Ted Is A Quick Artist
36:40 - How Ted Works Fast But Still Maintains Quality
39:30 - How To Work Around Hardware Limitations
41:10 - How To Design Machinery
45:50 - Ted Worked Off Hours On Shyguy Bazaar To Make It Special
47:12 - How The Metroid Easter Eggs In Donkey Kong Came
About/Crocomire Reference
48:45 - Retro’s Design Team/Artists Killing Some Designers Ideas
50:40 - Collaborating With Designers
52:10 - Foreground & Background Design In DKCR
53:50 - Making DK The Focus In Levels With Destructive Terrain
56:40 - Its A Fireable Offence To Work On Personal Games Well At
Nintendo
1:00:00 - Publishers Should Encourage Developers To Work On
Personal Projects Off Hours
1:01:00 - Certification
1:03:30 - Ted Shows Off His Retro Mementos
1:04:20 - Where To Follow Ted Anderson/Pixel Pushers
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