#160 - Garrett Young Interview(General Manager On DOOM 2016)

#160 - Garrett Young Interview(General Manager On DOOM 2016)

53 Minuten

Beschreibung

vor 2 Jahren

Garrett Young has been in the video game industry for over 25
years and has worked on games such as DOOM 2016, Rage Forza and
James Bond: Quantum Of Solace.


#doom #doom2016 #forza


SOCIAL MEDIA


TWITTER - @garretty


TIMESTAMPS


00:00 - Intro


01:05 - Working On DOOM 2016


06:43 - Early Builds Of The Game/Garrett’s First Week On DOOM
2016


12:30 - Single Player Mode/Push Forward Combat/


17:05 - Difficulty Story On Nightmare


21:56 - Tackling The FPS Platforming Problem In DOOM 2016


24:20 - Metroid Prime & Batman’s Influence On DOOM 2016


26:50 - Cancelled Soccer Game For Xbox/EA Sabotaged The Dreamcast


31:21 - Working On Forza


33:23 - Working On The City Tracks Vs Forza/Building Up The
Team/Publishing Vs Game Studios


37:26 - Diversity In Skillset/ Knowing When To Pivot When
Something Isn’t Working


39:51 - The Reality Of Crunch In The Industry/Management


48:20 - Fake Deadlines/Agile Development


51:20 - Where To Follow Garrett Young/Doing Another Podcast In
The Future

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