#165 - Chandler Murch Interview (IT Infrastructure At Valve)

#165 - Chandler Murch Interview (IT Infrastructure At Valve)

1 Stunde 5 Minuten

Beschreibung

vor 1 Jahr

Chandler Murch worked at Valve for over 8 years in IT
infrastructure; and oversaw a lot of esports Valve events
specifically for Dota 2, he also did some work in the Dental AI
space.


#valve #steam #dota2


TIMESTAMPS


00:00 - Intro/Being Associated With F.R.I.E.N.D.S


01:30 - How Chandler Ended Up At Valve


04:10 - What His First Job At Valve Was/Customer Service


06:59 - Valve’s IT Infrastructure When Chandler First Started


08:55 - How Chandler Improved Valve’s IT Infrastructure/Network
Speeds


14:15 - Hitting Milestones With The Content Delivery
Network/Capacity Planning


17:00 - Taking Into Account Internet Infrastructure Improvements
Globally


19:09 - Organising E-Sports Events/DOTA 2


23:10 - Mitigating Problems With Live E-Sports Events/Audio &
Player Problems


26:40 - Testing Live Setups With Players


29:20 - How Chandler Got Into Gaming & Steam


31:30 - Chandler’s Favourite Valve Games


32:45 - Chandler’s Involvement On Portal 2/How Valve Does Credits
In Games


35:15 - Chandler’s Work On Left 4 Dead 2/Portal 2 Bugs


38:54 - Valve Games Have To Reach A Certain Milestone Before QA
Testing


39:45 - A Valve Employee Did Wheatleys Voice Before Stephen
Merchant


40:30 - Chandler Never Got The Passion For Game Design


41:35 - Chandler’s Interactions With Gabe Newell


46:45 - Steam Avoided Fragmentation Unlike TV/FIlm Streaming
Platforms


49:35 - Misunderstanding That Valve Doesn’t Make Games Now


52:40 - The Cost Of Running Valve Servers/Valve’s Value


55:45 - What Chandler Did After Valve/Dentistry AI


1:00:37 - Dental Work Is Very Costly In The West/Dentistry AI Is
Only Available In USA/Canada


1:04:00 - Where To Follow Chandler Murch

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