Behind the Sound of It Takes Two
1 Stunde 1 Minute
Podcast
Podcaster
Beschreibung
vor 4 Jahren
(TSAP S04E12)
*EXCLUSIVE BEHIND THE SCENES VIDEO ON OUR
WEBSITE*
Sam is joined by Anne-Sophie Mongeau and
Philip Eriksson, to chat about their amazing
work on the acclaimed co-op title It Takes Two
from Hazelight.
They discuss the challenges of mixing and design for a
split-screen game, handling the huge scope of the different
levels with various forms of gameplay, the sound designer's
playground, aiming for that Pixar experience and more!
This in-depth, detailed discussion covers so many great topics
with some truly great insights and tips for working on game
audio, so get those headphones on!
Why not drop us a quick review on Podchaser?
https://www.podchaser.com/TheSoundArchitectPodcast
Big thanks to Toivo Kallio for editing and
mastering!
LINKS Official Merch:
https://shop.spreadshirt.net/the-sound-architect/
YouTube:
https://www.youtube.com/c/TheSoundArchitect
Patreon:
https://www.patreon.com/SoundDesignUK
Official:
https://www.thesoundarchitect.co.uk
Twitter:
https://twitter.com/SoundDesignUK
Facebook:
https://facebook.com/thesoundarchitect.co.uk
Instagram:
https://instagram.com/thesoundarchitectofficial
Stay up to date via our Monthly Newsletter as
well:
https://www.thesoundarchitect.co.uk/newsletter
Want to sponsor an episode? e-mail Sam at
sam@thesoundarchitect.co.uk for your
sponsorship to be read out on the podcast
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