I first played games I wrote

I first played games I wrote

A conversation with Daniel LIpp about early Java, Smalltalk and Enterprise Development
1 Stunde 12 Minuten
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Java, Serverless, Clouds, Architecture and Web conversations with Adam Bien

Beschreibung

vor 3 Jahren
An airhacks.fm conversation with Daniel Lipp (@dynamic_123) about:
starting to program CPC Schneider in the store, Basic and Logo, the
first floppy disk to save the work, writing a senso game,
Mandelbrot caclulations locked the computer for days, wiring
computers on vacations, finding hidden files of Werner the German
rocker game, Logo looks like assembly, starting physics and
learning Turbo Pascal, from Basic to Visual Age SmallTalk, math
formulas as code, memory leaks in C++, SmallTalk solved memory
leaks, SmallTalk over Java, migrating from SmallTalk to Java, the
elegance of SmallTalk, overriding a non-existing method in
SmallTalk, Visual Age for SmallTalk over Visual Age for Java, the
non-extendible Java currency class, recompiling the
java.util.Currency class, writing a Java persistence layer,
modernising with Java EE 5, writing Eclipse RAP clients, it is hard
to maintain the spirit in fast growing companies, starting at open
source CMS startup, migrating to openshift and containers,
migrating microservices from JBoss to Quarkus, saving memory and
CPU with Quarkus, saving money with quarkus, migrating from Java EE
to Quarkus with minor code adjustments, the same old, serverless,
architecture,

Daniel Lipp on twitter: @dynamic_123 and Instagram: dynamic_dli

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