Episode 12: Is Virtual Reality a Reality For Education Now?
Diving deeper into the hype of one of history's most anticipated
technologies.
1 Stunde 19 Minuten
Podcast
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A podcast about the promise and reality of learning with technology
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vor 8 Jahren
Marc is joined by designer / developer and *renowned
technoculturalist*, Joe Saavedra of Planeta, a NY-based R&D
company working across digital platforms. And Chelien Brown,
Learning Design Coordinator at Mouse, and NY-based STEM educator,
content creator, and youth developer. From Chelien: how does he
experiment with VR as a creative tool for learners in middle and
high school? Learn about Joe's pathway from Alto Sax to leading
large-scale hardware and software projects in VR and beyond.
Together, leveraging Joe's expertise, the group winds up on a
shopping spree, to discover the cost of one full VR setup that a
school or learning org might incorporate into their space. Are we
closer to the moment when "VR for learning" is accessible for
all?
About Planeta: Planeta is an R+D studio that builds ideas and
tools in the domains of visual arts, sound, design and
architecture. Our owned brands are to.be, Ooni, Mona, Oda, Chop
and DCF. We are engaged in a vital creative partnership with
GIPHY. And our Space in the East Village of Manhattan is an
active performance and art space.
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