NYC Partners Codify Pathway To Video Game Professions

NYC Partners Codify Pathway To Video Game Professions

Stakeholders from institutions across NYC share details and celebrate a new youth-forward exhibit at Harlem Gallery of Science.
1 Stunde 25 Minuten
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Stakeholders in a nascent program in NYC talk about their roles
building formal pathways from high school programs to careers in
the growing video game economy. Marc joins the gathering to
celebrate one of partners' latest achievements in Harlem, a
youth-driven exhibition that celebrates the role of video games
in the lives of young people, challenging negative tropes about
being an enemy to positive growth and development. Special thanks
to Harlem School For The Arts, host and without whose support the
exhibit would not be possible.


Video Games: The Great Connector, explores how young people
leverage video games in this pursuit, emphasizing less what games
do to youth than what youth do
with games. Special thanks to hosts of the event
and exhibition, Harlem School of The Arts, without whose support
the exhibit would not be possible.


Gaming Pathways was founded by a city initiative from the Mayor's
Office of Media and Entertainment as a new way for high school
students in Harlem, Northern Manhattan, and the South Bronx to
get training, degrees, and eventually jobs in digital games.
Gaming Pathways is guided by an Educational Advisory Board, which
includes many of NYC's leading AAA and indie games
companies. 


Guests:


Nick Martinez

Sylvia Aguinaga at Mimogames

Nick Fortugno

Phil Courtney & Meredith Summs at Urban Arts

Barry Joseph



Special thanks:


Stan Altman

Karen Murray

NYC office of Media and Entertainment Commissioner Pat
Swinney Kaufman

Harlem School of The Arts






Links:


https://www.ccny.cuny.edu/gamingpathways

https://hgs-ny.org/

https://animogames.org/

https://urbanarts.org/



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