Inclusive Methods for Learning Designers

Inclusive Methods for Learning Designers

Louisa Rosenheck joins to discuss a new white paper, "Designing for Inclusion, Designing For All"
44 Minuten
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A podcast about the promise and reality of learning with technology

Beschreibung

vor 1 Jahr

Louisa Rosenheck is a thought leader in the ed tech field, with a
passion for game-based learning and playful pedagogies. She works
to promote deeper learning through designing playful experiences,
developing creative ways to assess learning, and building
capacity in other organizations to implement innovative digital
learning and curriculum in their own contexts. She is a co-author
of the book Resonant Games and teaches a graduate course on ed
tech design at the Harvard Graduate School of Education. She
spent over a decade doing research on digital games and creative
learning at MIT, and is now the Director of Learning Design for
the Kahoot! Group.


As we delve deeper into the conversation with Louisa Rosenheck,
we'll explore practical strategies outlined by the collaborators
for incorporating accessibility into learning design, the
challenges faced by educators and technology providers, and the
potential impact of inclusive design on the future of education.


Links:
https://www.prnewswire.com/news-releases/kahoot-unveils-white-paper-on-the-critical-role-of-inclusive-learning-design-in-game-based-learning-302099735.htmlhttps://www.prnewswire.com/news-releases/kahoot-has-a-strong-positive-impact-on-students-learning-outcomes-shows-new-research-302087878.htmlhttps://www.linkedin.com/posts/kahoot_inclusive-design-in-game-based-learning-activity-7181327797796192257-PZ0Chttps://kahoot.com/blog/2024/03/26/inclusive-learning-design/https://library.oapen.org/bitstream/handle/20.500.12657/50729/978-3-030-80658-3.pdf?isAllowed=y&sequence=1https://kahoot.com/blog/2024/03/26/inclusive-learning-design/







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