Press B 146: Hidden Gems - Unearthing must play games!

Press B 146: Hidden Gems - Unearthing must play games!

1 Stunde 6 Minuten
Podcast
Podcaster
Retro gaming talk comedy with a dab of pop culture and a dash of cheese

Beschreibung

vor 2 Jahren

In this episode of the Press B Podcast, we discuss four hidden
gem games that may have flown under the radar. From early arcade
to modern releases, we delve into some overlooked and
underappreciated games that deserve more love. Join us as we
unearth some gaming treasures that you might have missed!


Press B To Cancel now on Youtube! For updates and more episodes
please visit our website www.pressbtocancel.com, or find us on
Twitter @pressbtocancel and Instagram @pressbtocancel.


Special thanks to The Last Ancient on SoundCloud for our podcast
theme.


Transcript: Jake (A): Digging through a pile of dirt for those
hidden gems. And no, not circus. Charlie, today on, um welcome,
everybody. Another episode of press B to cancel your favorite
podcast for the next five minutes, if I can believe the YouTube
algorithm and SEO. Yeah. Five minutes. Yeah. So today is another
episode we got planned for you guys, and we're going to be
talking about hidden gems. Now, I know that we did that in the
past before, back when we did audio only episodes, but there's
plenty of games out there, both new and some old, that are just
games that don't get enough love or attention. Games that we
think you may not even have heard of. I know my pick was
surprising to myself. So we're going to go through some hidden
games this week. And not by myself. No, never alone. I'm joined
by three good friends. GP, how are you doing this week?


GP (B): I'm doing good, thank you. It's good to be here. Thank
you for having me back.


Jake (A): And we checked those audio levels for nothing.


Sins (C): I also am doing well. Thank you for asking.


Jake (A): I hate you guys. And Werewolf, how are you doing this
week?


Wulff (D): I am doing better than I expected I'd be, seeing as
I've been feeling like garbage all week.


Jake (A): Well, I'll tell you what's not garbage our four picks
this week. All right, so we're going to get right into it.


Wulff (D): That would be debatable if Chard were here.


Jake (A): Oh, boy. If he was here, he would just pick his hidden
gem would be Elden Ring, and we'd argue that for 45 minutes. So
we're better off without not what he had in this week.


Sins (C): No. His hidden gem. His hidden gem is the story inside
of Eldon Ring.


Jake (A): So buried Circus Charlie might have more plot than
Elder ring, but anyway, I think so. All right, Citistar, how
about you kick us off first? What game do you want to bring to
the table? Talk about as your choice of hidden gem.


Sins (C): Sure. So I looked at the quantity of reviews for this
game on Steam. It's a modern game, and I don't know that it's
hidden gem, but everybody I've spoken to has not heard of this
game. But it has, like, something like 70 or 90,000 positive
reviews. Anyway, I'm bringing to the table gunfire reborn.


Jake (A): Have you played this one before?


Sins (C): Okay, yeah, I've played quite a few hours of it,
actually. I play this. I've done this. I have a family game night
on Wednesdays, and it is a co op, first person shooter, rogue
light, and it's great.


Jake (A): Okay.


Sins (C): Yeah.


GP (B): Looks like spyro, like the animation type.


Sins (C): Looks like spiral. Yeah, it very much does. Yeah. So
basically the simplest concept is you go basically from area room
to room. You have to defeat all of the enemies in each room to
progress. You earn new weapons or you earn these things called
elite scrolls, which modify portions of the game you beat a boss
and then you progress to the next area and eventually you make
it. I think there's four areas and then the end boss, if I
remember right, don't quote me on that, but I should remember.
I've played hours and hours and hours of this, but I don't know
if this is truly hidden, but it was hidden to me. I found it
looking for a co op game to play with my family, and it was
buried down in the list of Steam co op games.


Jake (A): I've never heard of this one before, actually. I mean,
I played roguelike first person shooters. I played Cigarette
quite a bit, but that's not co op. This looks pretty rad.


Sins (C): Yeah.


Jake (A): Why are you a cat? Is that a class?


Sins (C): Yeah. So it's characters, I guess it's a class, but
they're characters by name. And each player can be any of the
characters. It's not like one that's picked makes it so another
person can't play that character. Because when you start the
game, I think you literally have one, like one choice.


GP (B): Is it a pro techer?


Sins (C): It is absolutely.


Jake (A): In Europe.


Sins (C): Yeah. Contradictory to protector. It's not. And then as
you earn, you earn unlocks in the game. You earn unlocks as you
level. And then you can also purchase unlocks via earned in game
talent. They call them talent points. And that's where TPS. Yeah,
exactly. It's TP for sure. That's where the rogue light function
comes in. There are much like vampire survivors. You purchase
unlocks that enhance every character. But then each character
also has their own. It's just a straight skill tree. It's step
12345, I guess. It's not a tree, it's a skill line. But the rest
of the enhance, everything is a skill tree.


Jake (A): What's the variety of enemies and bosses like? Is it
pretty samey or is there a good variety?


Sins (C): There's a good variety. You get people, you get
grenadiers, you get spear people that come up and try to stab
you. You get big, big boss. Well, I guess I kind of look at them
as kind of a mini boss that have giant shields that deflect most
of your damage until you can either get around them or defeat
their shield, or some sort of enhancement will do additional
damage. And then certain enhancements will make it so that when a
character explodes I'm looking at it right now, they will
actually turn into a little beetle as they die and they come at
you. That's a modifier in the game that happens depending on the
area you're in. And then there are elites. Yeah, then there are
elites that obviously are large and have some sort of modifier.
Some of them will be stealth where you can't see them. Some will
be just extreme hit points. Some will have large weapons, et
cetera, et cetera. And then there are boss types that are hard.
They're genuinely hard. And then, of course, much like every
rogue light. You select your difficulty all the way up through
Nightmare or whatever. The craziest levels are nice.


Wulff (D): This is actually a game I've looked at a few times as
something to move on to with my buddy when we're done playing
Ship of Fools because we finish a game and we move on to a new
one. And this is one I was looking at, but I'm on the fence about
it because he gets motion sickness with.


Sins (C): And this is fairly depending on what causes the motion
sickness, I think you can turn off things like motion sway or
whatever you call it.


Wulff (D): Yeah, head bobbing and motion sway are.


Sins (C): Really bad for him, but it also is pretty frenetic. And
so if making fast turns and stuff will make him ill as well, it's
probably ill advised, but it's a blast. Absolutely a blast.


GP (B): Yeah.


Jake (A): Sorry, I just had to pull it off. Well, seriously?


GP (B): You murder a spider?


Jake (A): That's what this was terrifying we did today. No, I
just grabbed the string and.


GP (B): Just kind of prayed his way.


Wulff (D): You just moved him away. He's okay.


Jake (A): My heart's not okay. Spider is okay. Don't worry. That
will haunt me tonight.


Sins (C): Yeah.


GP (B): Did anybody else see this spider? I mean, how big was
this guy? Or gal?


Jake (A): He's a good size.


Wulff (D): They grow big up here.


Jake (A): They eat other bugs. I mean, we don't have any, but if
we do, then I know that they would get eaten by this sucker. I
don't kill spiders. The one bugs I don't mind. They freak me out,
but I don't mind.


Sins (C): I'm sorry. I would take off a nuke from orbit. It's the
only way to be sure.


Wulff (D): Yeah, I mean, I'm not that bad. I used to be the one
who would catch them and take them outside, but wife Wolf is so
terrified of spiders that I can't do that anymore. I just have to
smash them.


GP (B): Okay. Can I implement or at least posit a new rule or
regulation for the channel? And maybe we can have chat where
people in discord vote on this for us. From now on, if ever
there's a spider on one of our cameras and we need to get rid of
them, you can't do one of these. You can't be gentle. I'm not
advocating murdering the spider, but if you're going to at least
do some sort of, like, power move from wrestling, throw down some
elbows, the only way to do away with it is give it one of those.
That way, when we see it, it's not this. It's an action shot.


Jake (A): Excuse me while I tube stone this bug. Just give me a
few minutes.


GP (B): Yeah, right.


Jake (A): It's a diamond cutter.


Sins (C): Oh, boy.


GP (B): I mean, if you can smell what.


Sins (C): The jake to getting back to gunfire so the unlocked
tree is great. The weapons are fantastic. You start out with just
basically your standard p shooter. It's just a little machine
gun. You always have it. And the nice thing is that one always
has unlimited ammo, but it's just a P shooter. So you can then
carry two other weapons. And as you progress through the game,
you unlock other weapons. There are some weapons that one of my
favorites is you've all seen Fifth Element, right?


Jake (A): Oh, yeah.


Sins (C): There's the part where what's his name is showing his
crates of weapons and he shoots the thing, and then he turns
around and shoots, and all the bullets fly back to the thing and
he says, My favorite, or whatever. Right? You have that gun. You
have that gun in the game. That is an unlock. You have mealy
weapons, you have sniper weapons. And these are all unlocks. And
then some of the weapons are clever. There are some that are,
like there's a little lizard that you squeeze and it belches.
Rapid fireballs. The animations are great. It's colorful. One of
the things that drives me nuts about Call of Duty is everything's
gray and brown, right? In Call of Duty.


Wulff (D): More brown and more bloom.


Sins (C): Yeah. And this is colorful. And the bosses are epic.
And some of the bosses are epically. Frustrating.


Jake (A): Yeah. Watching the gameplay footage, this looks really
colorful, really cartoonish, really awesome style. It looks like
it controls really well, too.


Sins (C): Yeah. This is a boss that they're working on right now.


Jake (A): Right?


Sins (C): And yeah, the controls are incredibly smooth. On top of
your regular weapons, some weapons will have an alternate fire,
and then you also have a secondary ability. And depending on the
character, some characters freeze them in place. Those are those
chains that you see coming out. Other characters launch a grenade
or something like that. It's based on each character, so the
unlocks are great. We've been playing for hours and hours and
hours, and I'm still definitely unlocking in this game.


Jake (A): That's one of the great things about this kind of game,
like rogue likes, is they're usually not full price. They're
usually fairly inexpensive. And the rogue like aspects to it just
give you so many hours of gameplay and keeping things fresh and
different every time, especially he's back. What the fuck, dude?


GP (B): Oh, I see him.


Wulff (D): No, elbow, elbow.


GP (B): Okay, hold on.


Jake (A): All right.


Wulff (D): He's on a mission.


Sins (C): Yeah.


Jake (A): Jesus. He wants me to go because I.


GP (B): Just saw him fall down and I'm afraid he's in your lap.


Wulff (D): No, I saw him.


Jake (A): Bring him back.


GP (B): We need a special guest.


Sins (C): My brother brought up the run tactic. So the run tactic
is treated differently than most first person shooters. It's not
a simple hold shift or tap shift. And you get to run permanently.
It is a dash action. Like, it is tap it and you dash forward a
certain amount. And then there's a refill period or reload
period. You can get scrolls that will enhance that. Some of them
will give you, like, say, three, so that you can do three in a
row. Some of them will change the amount of time for it to
refresh, et cetera.


GP (B): I love that.


Jake (A): Yeah, this looks like an awesome pick. I've never heard
of it myself, personally. I don't know. So, Wolf, you said you've
heard of it but never played it. Was this ever a game on your.


GP (B): Radar or no, no, I mean, I've played Spyro and I've
played Metroid Prime, so kind of yeah.


Wulff (D): Visually, this looks like somewhere between Spyro and
Borderlands, which is really cool.


Jake (A): Yeah.


GP (B): I dig the hell out of this. And I'm going to be 100%. I
have been jonesing to get into a first person shooter as of late
with all the reviews and things I've heard coming out from the
Metroid Prime remaster that just got released. So this might take
me off that path of something I've played a million times to
something new and fresh, and I like that.


Wulff (D): How many players is this one?


Sins (C): It's up to four, and it is called online.


Wulff (D): Nice.


Sins (C): Yeah.


GP (B): If we don't sell Charge, maybe we can I'm kidding. It's
not like I would pick some sort of game and then start some sort
of server that you guys play, but I don't play or something like
that. So I'm not upset.


Jake (A): You're welcome to play Valheim whenever you want.


Sins (C): GP. Yes.


Jake (A): We'd love to have you.


GP (B): That's probably what I'll have to do before I play this,
but honestly, this looks like a beautiful game. And as somebody
who can appreciate a.


Sins (C): Good first person shooter charts over there. I'm right
here. Kill me. Come on. Do it. Do it. So I'm looking the base
price. It's not on sale right now, but the base price is $20. And
it does look like there's a DLC, and I haven't played the DLC.


Jake (A): Nice.


Sins (C): Yeah.


Jake (A): This looks like a great one to check out. I'm
definitely going to check this one out. $20 is totally worth it.
And like, oops, all my windows closed.


Sins (C): Yeah.


Jake (A): And the graphics sounds really good. The replay online
co op, that's freaking awesome.


Sins (C): Yeah. I have 40 hours in the game. I've played for 40
hours, and that's.


Jake (A): Still doing unlocked pretty good for $40.


Sins (C): That's $0.50 an hour, right?


Jake (A): Yeah.


GP (B): Chard no. If anything else, Chard is in Chat trying to
say that I want him fired. If anything, he needs a promotion
where he can be second in command right under Daddy. I mean,
Jake. I'm fired. It's fine.


Jake (A): Have a list. Not tyrants, not Daddy. Okay.


Sins (C): So I'm going to stump a little bit here and say if
you're listening to this or watching this on YouTube and you have
heard of this game, please let us know in the chat or comments.
We also have a discord. I want to know who's heard of this
because it has a lot of reviews, but everybody I've talked to
has.


Wulff (D): Been like, yeah, I was kind of confused because you
were like, this is my hidden gem, and I looked it up and I was
like, 70,000 reviews on Steve.


GP (B): Yeah, but I had the greatest secret.


Sins (C): A co op list to get to it.


Wulff (D): To be fair, that's how I came across it. I was like,
okay, what's a good co op game I can play with my buddy? And I
had not heard of it. I found it like that. It's never been pushed
to me. Even though I play a lot of rogue lights, it's not
something I've seen, mentioned, or played on YouTube. So I don't
know.


GP (B): My family did something similar where my brother, myself,
and a bunch of our cousins wanted to have some sort of online
multiplayer experience at, like, once a week. This was a year or
two ago. We haven't been able to do this for a while. And I wish
we had found something like this, because what we ended up
falling on was jack box, and then we ended up just doing TKO over
and over, and you learn way too much about people in your orbit
when you play that game. Apparently nobody in my family can run
for any sort of office ever because they're all degenerates.


Sins (C): What's the jack box with the puppets? And they get
murdered. Love that game. That game is fantastic.


GP (B): But anyway, I wish we had something wholesome like, this
is what I'm saying.


Sins (C): Instead of murder.


Jake (A): Instead of murder. All right, that's good. What's?


Sins (C): It gunfire reborn.


Wulff (D): Fire Reborn.


Jake (A): Gunfire Reborn. I'm going to check that one out. Very
well. Okay, who's next? GP, I'm going to save you for last
because your pick is a good one. Let's wait to your last because
of.


GP (B): The daddy thing, because I just barely meant that.


Jake (A): Look, stay in your corner and just wait. Eat your peas,
werewolf. How will we do you next? Okay.


Sins (C): All right.


Jake (A): What's your hidden gem?


Wulff (D): All right, so mine let me preface this by saying it is
a prequel to a game that I think more people have played than I
realize called the game that I'm let's start with Beyond Oasis
for the Genesis to Zelda. Like, great game, and as I understand
it, a lot of people played this. Well, it got a prequel on the
Sega Saturn called Legend of Oasis, and I didn't know that for
years after I got the Saturn game.


Sins (C): It was a prequel.


Jake (A): It was yes.


Sins (C): Well, you had the game, but you didn't realize it was a
prequel.


Wulff (D): Yeah, I had this and I did not know it was a prequel
to the Genesis game.


Sins (C): Okay.


Wulff (D): I had never heard of the Genesis game.


Jake (A): That's different. Yeah.


Wulff (D): It'S kind of funny that I've played the one that I
refer to as a hidden gem, but I've never played the Genesis one,
and a lot of people are like, oh, yeah, that's a great game. The
Genesis one.


Jake (A): Yeah.


Wulff (D): Well, this is probably a lot like the Genesis game,
but the sprites like you can see in the video here. The sprites
are actually really big. You can kind of call it a zelda, like
because you don't have solid hit points or anything, instead of
you have a health bar and a magic bar and all that. But the
mechanics are pretty cool. There's a lot of puzzle solving. You
can use enemies or delayed spells or whatever to trigger things
that you need to trigger, like switches or events or whatever to
time certain things. And it's hard to tell from the video, but it
actually has vertical platforming in it to a degree. So there's
different layers, of course. And sometimes it messes with you
because you don't realize it's there, but they try to be pretty
clear about when there's a height difference. It's just sometimes
you can't always tell if you're on the higher or the lower. So
falling off can end up being frustrating at times. But this game,
it does a lot of really cool stuff. It's got a lot of really neat
mechanics where you can strike weapons back at enemies and hurt
them with their own stuff. You actually end up getting six
different summons throughout the game. Various, like there's a
freight, there's a plant one, there's an ice one, there's a bunch
of them, right? Shade, air. And to summon them, you would
actually use a light ball from your character's bracer and strike
it against something. And depending on what you strike, that will
determine what's summoned. So you have to be in the vicinity of
something to be able to summon that. You got to strike something
that's a plant to summon the plant summon, you got to strike fire
to summon a freight and so forth. Water for the water one. I
think the iron ball is shade, things like that. It's really neat.
And they all have different abilities. And there's actually a
cheat code you can put in to play a two player mode where one
person controls the main character, Leon, and the other player
controls the summon.


Jake (A): That's pretty awesome.


GP (B): Yeah, like that.


Wulff (D): But I mean, it's a cheat code. You have to enter a
cheat code to play two player. But that's pretty cool. A lot of
the moves and mechanics in this game are somewhat sort of
fighting game combinations that you enter to do those moves. So
it's button combinations to make certain abilities and actions
happen, which is not a standard thing for an overhead action RPG,
for sure. Also, the music is dynamic based on whether you're in
combat or not or other things. So the music will change in the
area based on what's going on around you. So it's got a lot of
cool stuff that I had not seen before. When I played this game
at, I don't know, 1314 years old, this was rad.


Sins (C): The movement reminds me of the Rotoscoped games, like
the movement of the character, but put it on an X and Y instead
of just a Y axis, right?


Wulff (D): Yeah. The animation in this game is excellent. It
looks like a cartoon. Kind of like that's. The quality of the
artwork in this, I think they actually put that on the box that
it's all like, quality hand drawn art. Yeah. Unbelievable. Hand
drawn animation is the term they use.


Jake (A): Oasis had a really smooth cartoony look, but this is
that times five. Like, it's way. It's everything about Beyond
Oasis, but ramped up quite a bit more on the Saturn. This looks
rad. I've heard of this, but I never did play it. I did like
Beyond Oasis, Genesis quite a bit, but this looks even better in
every possible way. I really should play this one.


Wulff (D): Yeah. Everything I've read about this says it takes
what worked in Beyond Oasis and improves on it.


Jake (A): Yeah.


Wulff (D): And so that's part of why I've never gone back to play
Beyond Oasis. First, I've never beat this. Second, I feel like it
would be a let down because trying to go back to play this guy a
one, after playing two or three or four or whatever, it's so
difficult to go back to the previous systems that were not quite
as tightly tuned. And I feel like that's what Beyond Oasis would
do or Legend of Oasis would do to Beyond Oasis. I wouldn't be
able to do it.


Jake (A): Yeah. I will say, too, about the combat in these games.
It's like Zeld, like you said, with a little bit of beat them up,
added for good measure and the combos and whatnot. It's a very
unique game. And this is one of those games where where's the
sequel, like, why did Sega not do a sequel to this franchise?
Right? I mean, on the dreamcast or later on, this would kill.


Wulff (D): Yeah. So I think Beyond Oasis only sold marginally
well. And then Legend of Oasis, because it was on the Saturn,
didn't sell. Like, I'm probably one of nine people who bought it.
Right.


Sins (C): Out of the 27 people that bought Saturns.


Wulff (D): Yeah. Basically, this was probably not a common
purchase for Saturn owners, which were already not a common
thing.


Jake (A): Yeah. And that's the thing with Saturn. Saturn, I know
it was technically a 3D platform, but it never did 3D. That
great. It was always, for me, a 2D system. And games like this
are why this looks straight out of a cartoon. This is almost like
Aladdin, but overhead view and just it looks really fantastic.
And if the music is like the Genesis game at all, then it's
probably slaps. This looks really good.


Wulff (D): It's the same composer because the composer was the
guy who founded the development studio Ancient, and so he did the
music for all the games they've done.


Jake (A): Okay. Do they still make games, this company?


Wulff (D): The last one they released was 2019, but it seems like
they're, like, every few years to release one. So it's not a
quick turnaround.


GP (B): Follow me on this Prince of Persia meets Goof troop. Was
it? Goof troop from the SNES. No, the same angle. Top down puzzle
game. Insanely fun. I always enjoyed that game. And this seems
like, okay, if that's maybe a little too young for you, this
might be a good way to play something similar, but with the
updated theming or not updated, but a little bit more mature
theming. I'm here for it. I think it looks great, and I like the
two games it reminds me of, so, yeah, I'd give it a shot. No
alcohol required.


Wulff (D): It's also pretty cool. Like, the two player aspect is
really neat. If you've got someone to play two player with, it's
a lot of fun. Yeah, you got to have the cheat code, but you got
to wait. Like, I don't think you get your first summon for the
first hour so you can't play two player right away. It takes a
little while.


Sins (C): When your friend's home doing chores and you're like,
hey, can you come play? And they're like, no, my mom says I have
to vacuum the stairs and clean the kitchen. You're like, okay,
I'm going to start this now. I'll see you in an hour. Yeah.


Jake (A): I'm just looking at some of the friends.


Sins (C): I was the friend home doing the chores. By the way.


GP (B): Yeah. Why did vacuuming the stairs suck more than every
other chore ever?


Sins (C): Oh, my gosh.


GP (B): Well, I'm not alone on that one.


Wulff (D): I don't mind it. I don't know why it's such a terrible
thing, because I'm like, all right, it's time consuming, but if
I'm vacuuming the stairs, I'm not vacuuming the whole house. It's
like it's stairs day.


Sins (C): I had a dog that loved the vacuum cleaner, especially
because I would do the stairs with the little hand vacuum, and so
the dog would chase me down the stairs and just wait for me to
vacuum its fur and yeah, it was great.


Jake (A): This company, Ancient, was founded by Yuzo Koshero, who
everybody know. You may not know his name, but you know the games
he's worked on. He did the soundtrack for Streets of Rage Two and
Three.


Wulff (D): They developed.


Jake (A): Yes. Yeah. That's awesome. They also did some other
games recently. The only one I recognize is Fusion Frenzy Two.
Okay. But I haven't really seen anything recognizable otherwise.


Wulff (D): But, yeah, they also did act Razor Two specifically.
Not the first one, but the second one.


Jake (A): Right.


Sins (C): But wasn't actrazer two the bad act? Razor?


Wulff (D): Yeah, it's the one that's all the arcade style
platforming and none of the SIM status.


Sins (C): It's missing the populace portion. Right, yeah.


GP (B): Is that the one where they actually go to the world of
the Cinnabites and there's like you see the leviathan thing yes.


Sins (C): And then they exactly. Some guy with, like, a bunch of
pins in his head. We have such sights to show you.


Wulff (D): Yeah.


Jake (A): And then they peel back their skin and it shows the
face of Goofy.


Sins (C): Yeah.


GP (B): Spoiler alerts.


Jake (A): Yes. If you're out there.


Sins (C): Wow.


Jake (A): All right. Yeah. This game is awesome. I really want to
play it.


Sins (C): This looks fantastic.


GP (B): It makes me want to look up the Genesis one as well. I
don't know that I would want to play that. This is probably where
I would jump into it. But I'm curious to see what the other one
looks like, what it sounds like as well, what the controls are
like.


Wulff (D): It's on all sorts of stuff. It's on the Genesis
collections. Like, I have the Sonic one for 360. It's on that.
It's on the Genesis mini, I believe. It's on the Genesis
collection that's on Steam. So it just sucks that the Genesis one
has been ported to all sorts of platforms and this one has never
been on anything except Saturn. And this one outshines the
Genesis one by far.


Jake (A): When I first started streaming, I played Beyond Oasis
on Stream, and it's a good game, but toward the end, it gets a
little bit grindy and repetitive. But I heard that this game has
none of those issues and his shame has not been ported anywhere.
That's just wild to me. But that's the Saturn.


GP (B): I'm so sorry. The spider is back on your microphone.


Jake (A): Jesus. All right.


Sins (C): Is it all right?


GP (B): There he goes.


Sins (C): It likes the Mic Man.


Wulff (D): Yeah.


Sins (C): Oh, my wow. There goes the people's elbow. There goes
the people's elbow.


GP (B): If there has ever been a reason to transition from the
audio downloads to the YouTube videos, it's there. I don't know
what the minute marker is, but, Jeez, that has to go on the reel.
Season two.


Jake (A): Why has he come back?


GP (B): Episode 40.


Sins (C): Yeah, look, some people are just in.


GP (B): It for the attention.


Sins (C): Yeah. Maybe he's trying to get on the podcast.


Jake (A): Maybe. I don't know. Chard, I think you're fired. For
replaced you with the spider.


GP (B): No. Bring Chard back.


Jake (A): He seems to be more attracted to me. So I will try to
say there's.


GP (B): Nothing I'm going to have to say today that's going to be
half as captivating as that darn spider.


Sins (C): Well, coming back to the game, this game does make me
wish that the Saturn core for the mister were more complete. And
when it is, it will definitely add this to my list.


Jake (A): Yeah.


Wulff (D): This is what I had a lot of fun with.


Jake (A): All right. That's legend of the Oasis on a Saturn.
That's a good pick.


Sins (C): Fantastic. Yeah.


Jake (A): All right, let me do mine then. GP, before the spider
comes back, are.


GP (B): You going to do that thing where you're like, we're out
of time, GP. Maybe next time. What is it? Matt Damon. Are you
going to Matt Damon Melissa podcast?


Jake (A): Matt Damon? Yeah.


Sins (C): Did you all see the one where Matt Damon took over the
background?


GP (B): No.


Sins (C): Yeah, matt Damon had his day. Anyway.


Jake (A): All right, so I've been playing a lot of arcade games
lately. I've talked about it a lot, and there's a. Ton of arcade
games I never even knew existed. And this is a game that I found
out is not only in the arcade, but there's also an NES version.
But I'm going to talk with the arcade game and that's Legendary
Wings for the arcade. I got to ask, have you guys even heard of
Legendary Wings or no?


Wulff (D): Yeah, sounds fun.


Jake (A): Have you?


Sins (C): Or am I thinking of the SNES, whatever, wing? Pilot
Wing. I'm thinking of Pilot wings.


Jake (A): Similar like goofy.


Wulff (D): Legendary Wings was on NES. So yes, I've heard of this
one.


GP (B): Was the box covered the guy with the wings?


Jake (A): It might have been. Or a banjo, I don't know.


Sins (C): Was he Legendary Wings?


Jake (A): Yeah.


GP (B): Let me see what I'm thinking of. Pilot Wings. But I think
I know Legendary Wings as well.


Jake (A): So Legendary Wings is a Schmup and what's neat to me is
this a Capcom game? I didn't know this is a Capcom title. I've
never even heard of this before. So there is some alterations
from the regions. The North American version took the Japanese
characters and kind of rethink them to two must lead men. In the
original Japanese release, it was a male and a female. The female
character, I think her name is Maria Hart, if I'm not wrong. No,
not Entertainment Tonight, that's an old joke. But she's actually
a cameo character in a few other Capcom games. I want to say
marvel versus Capcom. She's one of the support characters. Yes,
that's the COVID for the NES game.


GP (B): Yeah.


Jake (A): So the NES game in true Nintendo port fashion is quite
a bit different than the arcade game, but there is similarities.
So it's a Schmup and one button shoot, one button throws bombs on
the ground. It's one of those where you have to take care of the
enemies in front of you, but also the ones on the ground. What is
neat though, is that it's not insanely difficult. Most schmups
are like impossible for me, or they're really not meant to be
beaten without a fistful of quarters. I feel like this game feels
beatable. It feels like attainable goal to actually get somewhere
in this game. But it's a really frantic action. There's a lot of
images on the screen and the music is unique for each stage.
Freaking awesome. But what's cool though is as you're playing the
overhead view, about halfway through each stage, there's a big
giant head. Stay with me.


Sins (C): I've seen this game, I've seen the.


Jake (A): Head opens up and you can void if you want to. But if
you go into the big giant head and get swallowed, it turns into a
side scrolling platformer. It's not amazing, it's not Mario
Brothers, but it takes the action to the side scrolling plane and
you're kind of going through like a brief maze like level. And it
finishes with a small mid boss. But in addition to that, hidden
in each level, there's like something you can bomb and when you
bomb it, you go into it and you get a special stage where you
pick up these treasure chests and you're kind of flying through
that stage. So for a game like this that has different
perspectives on gameplay is pretty wild to me. And they do a
similar platforming thing at the end of every level with a boss.
The only knock I have against this game, because it wouldn't be
me picking a game unless I bash it, is that the bosses of each
stage are basically the same boss. I think the very last boss is
slightly different, but they all behave the same. And also, it's
one of the things where if you max out your power ups, you can
pretty much shoot and kill every enemy in one hit, including the
bosses. So it's not a difficult game is what I'm saying. But for
me, that's a bonus. I love playing a schmup that I can actually
beat, but music is fantastic. The sprites are really cool. It's
just a fun schmup I never even heard of before, and I think this
is wild to me.


Sins (C): I'm liking the little helmeted hair walkers that open
up their mouths and shoot the thing. It's great. I'm enjoying
that.


GP (B): So you're telling me there's a side scrolling schmup
where you can hit the top of the screen or the bottom of the
screen without dying?


Jake (A): I know. What are the odds?


GP (B): So this is not made by Silver Surfer people.


Sins (C): It's no R type either. It's no R type.


Jake (A): Well, our type is a game I struggled with for months,
and this is a game I feel like I could sit down and beat probably
in an afternoon. I got quite far just playing through a couple of
times this earlier this week. It's a fun one. So for those
watching the YouTube video, here is the big giant head. And
again, you can skip it if you want to, but if you want that high
score, you're going to go into the mouth.


GP (B): But anyway, look, if you're familiar with Daedalus and
Icarus and the Minotaur, this is the Steve for you. This is top
tier video game adaptations of old religions. And that's what I
look for personally in my arcade cabinets.


Jake (A): Yeah, genesis Ten is the part where they talk about the
laser rifles. It's your biblical history.


Sins (C): So I think I'm going to refer to those big giant heads
as the Face on Mars. It's the face on Mars that you fly into.


GP (B): Yeah, I remember seeing the Face on Mars for the first
time and nobody could convince me that that wasn't put there by
aliens. Now, I know this is a little off topic, but you guys have
seen the show before. You know how this works. It's not really a
face on Mars, it's a rock formation. That's exactly how the
aliens would do it. They're not going to leave a building. They'd
be like, no, we're going to build something. They're going to see
this and be like, clearly, this is aliens. Anyway, after the
show, if you don't know what we're talking about, google it or
watch. Was it Mission to Mars or one of those movies?


Jake (A): Bad Mars.


GP (B): No, it wasn't bad. Gary Sinise. Come on.


Jake (A): It was terrible. The one with the aliens, they were
really bad. CGI.


GP (B): No.


Sins (C): Just thinking of no, that's red planet.


GP (B): I love signs.


Sins (C): I think they're nice. No red planet was the Val Kilmer.
Yeah. And the robot dog.


GP (B): Which one was Ghost on Mars?


Jake (A): Ghost? Not the one with Val Kilmer and the robots, but
the one with the really crappy aliens that come to Mars.


Sins (C): I don't know.


Jake (A): They came out within six months.


Sins (C): Legendary wings.


Jake (A): Yeah, sure.


Wulff (D): I don't know. Check out legendary you're talking about
also.


GP (B): If you guys are looking at the box art for the NES
legendary wings, I would like to point out one of those alien
heads is in the background, but it looks like a Cyborg muppet.


Sins (C): Yeah, I kind of hear a noise, like an old person noise.


Wulff (D): Yeah.


GP (B): Who are the guys who are sitting in the balcony? Yeah,
that's him. But he's had some cybernetic updates, right? He's
Kano meets that guy.


Jake (A): That's the ultimate form of Kano after he lost a
fatality in Mortal Kombat. He's just a big giant head in the
middle of the ocean. That's wild. Anyway, legendary wings. Go
check it out. Arcade version. NES version looked okay, too, but
the arcade really shines, I think.


Sins (C): All right, so is this on the mister? Is there a core on
the mister for this?


Jake (A): There is. This is one of the vertical cores I can run
on my machine until I get that new monitor. So that's why I've
been playing it a lot.


GP (B): And the model for the character on the COVID mark Pillow.
That is a deep cut. I'm not going to explain it. We don't have
time. Mark Pillow. It was in exactly one movie. No one cares.


Sins (C): Okay.


Jake (A): The voice of Goofy and Goof trip, from what I
understand.


Sins (C): And they rotoscoped him for that movie. It was great.


Jake (A): Yeah, awesome. All right, GP. So when I asked for a
couple of gems this week leading up to.


GP (B): This, I know we're running short on time. If I can get
through everything, we might be able to talk about it. When you
first said, hey, we're going to do another hidden gems game, one
game popped into my mind, and then I realized, oh, that's the
game I did two years ago when we did the first one. And I want to
pat myself on the back for not realizing that, remembering it
right away. But also, I want to high five my younger self from
two years ago because I apparently nailed the hell out of that
one because I still feel this way. And that one was MetalStorm,
which.


Sins (C): Play that a lot.


GP (B): It's a great game that everybody should know about, and
some people do. It's probably like yours in a star where nobody
really knows about it, or if they do, they don't talk about it.
But there's all these good reviews.


Sins (C): There's 70,000 good reviews of this game.


Wulff (D): Right.


GP (B): But anyway, so that's not what I'm talking about today.
And before I tell you what my pick is of today, I want to give
you some other thoughts. Sick jack. I promise we're getting
there, buddy.


Jake (A): Is this a hidden gem GP?


GP (B): Because I sure yes, it is. It kind of is. Final fantasy.
Seven. I'm kidding. I'm kidding. No. Okay, so the reasoning I
loved Star Wars, but I didn't really get all the political
intrigue and really the story. I liked the action sequences, and
I thought it was fun and Sci-Fi, and that's cool. So the game the
hidden Gem, not Star Wars, but the same idea of, like, there's a
lot of dialogue and a lot of it is political intrigue and
backstabbing, and I don't really get it, but I like the action in
this game. Are you ready? Is Final Fantasy tactics for the
PlayStation One.


Jake (A): Hidden gem. Final fantasy tactics.


GP (B): I'm sorry, how many times have we talked about Final
Fantasy tactics on this show? We are 400 episodes in. This is the
first time anybody's mentioning it. It's a hidden gem. Nobody
talks about it, but it's a great game.


Sins (C): That pick was so good. That pick was so good. You got
my five head.


GP (B): Look, I don't understand why you all are hating on this.
It's happening. This is my pick, and I don't think I'm wrong
here. It's a great hidden okay, so are you saying that a hidden
gem has to be buried so deeply in the bowels of steam that it
takes Sinistar, just the luck of the draw, to find it? Or is it,
again, a game that is part of a major franchise that is worthy of
a lot of love, but again, nobody talks about it.


Wulff (D): This game, 2.4 million units worldwide.


GP (B): In 1998, that unit count dropped about 16.


Wulff (D): That's not including the PSP release. That's not
including the iOS and Android release, dude.


GP (B): Okay, now that I've got you all worked up, I want to talk
to you about my real hidden gem, Metal Storm. I'm sorry. Okay?
You can say what you want about the sales, and that's great. I
would like to point out that there was another game earlier in
this episode that had 90,000 positive reviews.


Sins (C): At least nobody but me had heard of it.


GP (B): I don't know what to say. They can't all be circus.
Charlie's okay. But I'm standing I'm sticking by this one. You
can make fun of me all you want, and that's cool, and say it's
hidden. Say it's not. And maybe I'm not a part of all the tactics
forums, but I just don't know of a lot of people who talk about
this game still. And if you've played it back in 97 and you
haven't maybe played it in the past 2025 years, go back and play
it because it holds up and there are Rom hacks of it. And I
understand you're saying, well, if there's Rom hacks, it's
probably not a hidden gem. But hear me out. Eat a big one,
because it is, and it's a great game. And I think no matter the
game, yes, I'm glad you've heard of it.


Jake (A): Yeah, surprisingly, I have heard of this one. I mean,
I've heard no less than five times. Bash it on our podcast.


GP (B): I know.


Jake (A): Here's the other game that defined a genre, for sure.
It did. The tactics games. This is the Tactics game for the last
15 years, at least.


GP (B): Nobody talks about tactics games.


Wulff (D): This an Ogre battle or like, the Ogre battle.


GP (B): Also, the reason I brought this one up is I wanted to be
able to talk about it without Chart here because he would just
tell me how bad it is.


Wulff (D): He's still telling you how bad it is.


Sins (C): Now we've come down to brass tacks. Now it has remakes.


Jake (A): Jeff says it has remakes. He's totally right. As three
remakes, the Hidden Gem and two sequels.


GP (B): Okay, now the sequels don't count. Kind of like Ninja
Turtles. Three. Not really an actual movie.


Jake (A): Okay.


GP (B): No, that's fine. It's all right, guys.


Sins (C): I'm going to need more water for this conversation.


Jake (A): It's a great game. I love fountain. Fantastics. This is
one of my favorite Jrpgs on the PlayStation. This is one of the
few I could actually go back and play. And the job system is
freaking amazing.


GP (B): And it's another question.


Jake (A): So many games after it. That's how impactful it was.


GP (B): Sure. Here's a question for you, Jake. When I sent you
the video clip for this several days ago, why didn't you say,
maybe this isn't as hidden of a gym as you think, GP?


Jake (A): Because then I would have been able.


GP (B): To pick up another one and I could have saved myself all
this embarrassment.


Jake (A): I was trying not to spoil it, so I was trying not to
look at your guys video, whatever. That's what I was trying to
do.


GP (B): For anybody who's not familiar with this game, and I'm
sure a few of you out there are not it's in the Final Fantasy
family, but it's not part of the numbered sequence, and
essentially it is Final Fantasy Chess. And that's all you need to
know. Play it. Thank me later.


Wulff (D): If you throw a tactics game at us and we're like,
okay, phantom brave lapucell tactics. Eternal eyes. There's so
many Tactics style games out there you could have brought in. But
no, you bring the most well known.


GP (B): Yeah, I don't really play a lot of tactical games.


Sins (C): You bring the tactics game.


GP (B): Yeah, no, that's fair. I guess I got to own this one and
have some egg on my face. But I will say this. I've owned this
game since it came out, and I played it two or three times when I
was younger. Again, didn't really get it, but I've gone back
within the past year, played through it again, and realized, man,
this is a great game that is completely off my radar. So maybe I
don't play enough tactics games, but yeah, so that's why for me,
it was a hidden gem.


Sins (C): So what you're saying is you're part of the 2.3 million
people that bought.


Wulff (D): The game in 1997.


Sins (C): Hidden gem?


GP (B): I don't know that I've ever been this humiliated on the
show.


Jake (A): No, when you sent me that link.


Sins (C): Another fantastic hidden gem. Doom.


Jake (A): What's that game?


GP (B): I hear you, but not Doom, as we've all played it. Doom on
the pregnancy test. You guys have seen that, right? Somebody put
Doom on the pregnancy test.


Jake (A): Yeah. Okay.


Wulff (D): Yeah.


GP (B): I'm not saying pregnancy test. Equates to god dang it.
This is not my episode. I was upstaged by that fucking spider,
and I'm really having a hard time recovering.


Jake (A): It'S. Okay? This is a fantastic game. Everybody should
play file statics if you even remotely like it.


GP (B): Sounds like everybody has played it pretty much.


Sins (C): Charge just said a great thing in Chat. He says we're
expecting doom.


GP (B): Congrats. And I'm sorry.


Jake (A): All right, before we wrap up, we have oh, yeah, go
ahead.


Wulff (D): Can I throw in one more in there? Since brought a
Final Fantasy tactic to the getting turfed. Yeah, let's bring
another modern one in. We don't have video for this one, but it's
called Nobody Saves the World. And I think I mentioned it in
passing on the podcast.


Sins (C): You've pointed it out to me before.


Wulff (D): Yeah, but yeah, I want to mention this again. It is a
Zelda like, it's another Zelda like, for me, apparently, it's
that kind of night. It's up to four players online, which is
super cool, and you mix and match classes in this game, so it's
got a job system, so it's tangent from both Mine and GPS. Let's
merge them. Right. You unlock all sorts of classes, from rat to
dragon to be to robot, zombie, mermaid. They're all there. Like,
there's tons of class. You could be a fucking egg in this game.


Jake (A): An egg?


Wulff (D): An egg. And you can cross mingle their moves to create
your own sort of perfect class or to overcome the obstacles that
you're given. And the fact that you can mix and match abilities
to your classes and even passives. It's really wild what kind of
stuff you can do and how overpowered you can get by the end of
the game. But it's got a great sense of humor because it's from
Drink Box Studios. The same as Guacamole.


GP (B): Yeah, Guacamole.


Jake (A): Okay. Right.


Wulff (D): And it's got this really dramatic sort of world that
it's built, but plays fast and loose with everything. Right?


Sins (C): Nice.


Wulff (D): So it's a lot of fun. Highly recommend, great for
multiplayer. Night if you play two to 3 hours a session with your
buddies, you're probably looking at a good ten sessions if you
get the game and the DLC.


Sins (C): Nice.


GP (B): I always enjoy a game where if you play enough of it, you
can really get op. And it reminds me of a game that I used to
play called Final Fantasy Tactics. And there's a job tree.


Sins (C): Guys, can I never mind.


GP (B): You guys.


Sins (C): Can I bring up another hidden gem for you all, please.


GP (B): We apparently have extra 15 minutes because.


Sins (C): I super metroid on the SNES.


Jake (A): I've never heard that one.


Sins (C): You play this character. We're unclear whether it's a
boy or girl named Samus, and you're alone.


Jake (A): All right, before we wrap up, we are doing the press
b's top 100 games need to play before you press b and cancel your
life, I guess. I don't know. So we're doing top 100 list later
this year, and we got nominator games for the list. I don't know
if you guys have thought about that this week, so let me do mine
real quick and while you guys think about yours really fast. So
for me, Nintendo Game Boy, Donkey Kong, or most commonly called
Donkey Kong 94, because it does share a name with the original
arcade classic. And even the first few stages are like the
original arcade game. But this Game Boy title after the first few
stages opens up to a nine world 100 stage puzzling platformer.
And it's freaking amazing. It is, I think, one of the top five
games on the Game Boy Donkey Kong is amazing. It's just all 100
stages are really crafted really well. There's controls are
really tight. There's multiple moves for Mario from backflips to
triple dumps. Stuff that I've said in past episodes I think
helped influence later Mario titles. Donkey Kong is a game you
can't miss on the Game Boy. I think it's one of those fantastic
titles. And even when you put it up against SNES games, I think
it stands apart on its own. And there were sequels, kind of with
the Mario and Donkey Kong franchise, but it's not the same. The
original Donkey Kong game, I really wish they did something
similar to this one. So that's my pick for the top 100. Who else
has sinned?


GP (B): Sorry?


Jake (A): You said you had your pick.


Sins (C): I do. So I'm going to go ahead and I'm going to pick
one that I think everybody's going to either. I think everybody's
going to agree. Tetris. Tetris. I'm good with original ness,
honestly.


Jake (A): Okay, which one?


GP (B): Not two?


Sins (C): No.


Jake (A): Tetris on tengen. And there's Tetris. And yes, there's
Nintendo version. There's two of them.


Sins (C): Oh, boy. I don't know which one I've played. What's the
difference?


Jake (A): One has multiplayer, I believe, and one doesn't, and
I'll look this up. Okay, well, Tetris, I 100% agree with you. You
just got fair. Which version? I love Tetris. For me, it was a
Game Boy version. But I love Tetris.


Wulff (D): Yeah.


Jake (A): For me.


Wulff (D): It's Game Boy as well.


Sins (C): I mean, introduces us, introduced basically everybody
in the world to Russian music, and it's great. Plus the concept,
what do they call them? Tetra Nemos or whatever they are.


GP (B): Tetronomos domino's and tetris.


Sins (C): I still play this today. I went and bought the version.
Tetris evolved or whatever. And what's funny is I always go back
to the base rules, but I like one modern change that was made at
some point, which is the ability to store one piece. That's the
one change that I like from the original is the ability to swap
out a piece and have one and and have one in your in your pocket,
as it were. But otherwise, I like the standard rules. I like I i
am one of these people that I feel bad if I don't always chase
just all Tetris, but I love this game. And really, honestly, I
feel like it probably was or is the puzzler that defined kind of
the puzzle genre. Right?


Jake (A): Yeah. I know somebody in our discord was talking about
Dr. Mario. I think it was Electromistro as their name. Yeah, Dr.
Mario. It's great, but it never clicked for me. For me, when I
look at that style of puzzle game, it's always been Tetris. I
love Tetris. The speed running community is wild to see how they
do the tapping now for controls on Tetris, it's just wild to see.
It's a really great game.


Sins (C): I love watching people hold their controllers in the
weirdest positions to play, and it's crazy. So Tetris is my
nomination, and we're going to go with probably the original
release, maybe the tengan. I don't know.


Jake (A): Well, we can have to do it later, but definitely Tetris
on Nintendo then. For sure.


Sins (C): Yes.


Jake (A): Okay, GP, you want to go next?


GP (B): Yeah. And I'll tell you what, game I'm not going to
nominate.


Sins (C): Tactics.


GP (B): Yes.


Jake (A): That's a good one.


GP (B): Switch this up real quick.


Sins (C): But it's a hidden gem.


GP (B): Yeah, I would never put it on the 100 list because I
thought it was a hidden gem. No. Okay. I feel like I need to be
the person to nominate some sports games because I don't see very
yeah, I don't see you guys really doing much sports. So while I
have a whole lot of games I would love to put on there, I feel
obligated to represent that niche. So last time I had done Pole
Position, which is a racing game. This time there's another three
or four. I think we'll go on there. But I want to make sure NBA
Jam gets put on there. You can do the arcade, you can do the
Super Nintendo, which is how I was introduced to it, but it.


Sins (C): Was I love that game.


GP (B): Yeah, it's a classic. It's great.


Sins (C): I always liked turning on big head mode. Big head mode
was.


GP (B): You can type in cheat codes and play as you be George
Clinton from how cool is that?


Jake (A): Yeah.


GP (B): The Dick Vital style, background vocals.


Jake (A): He's on fire, baby.


GP (B): All that kind of stuff is so fun. And it's one of the
ones I've got, like, the Tournament Edition for the Super
Nintendo and go back and play it, and it's still so great and was
ported everywhere. The Super Nintendo, the Genesis on newer
consoles. Since then, I don't know what kind of Roms or Hacks are
out there for it. People have updated it for more rehab.


Jake (A): Celebrities, update the stats on the players and
replace players. Arcade updated a Shack Edition cabinet, which
I'm not a huge sports game fan, but NBA Jam is one of those
titles that's just fun. You're not into sports. It's just a fun
game to play.


Sins (C): It's like NFL Blitz in the arcade. You don't have to
know football to go play NFL Blitz in the arcade. Right?


Wulff (D): Yeah. NBA Jam kind of took what Jordan versus Bird for
the NES was trying to do and really perfected it. Right.


Sins (C): I played that on the Apple, too.


Wulff (D): I think NBA Jam was three v. Three or two v two,
something like that.


Jake (A): Two v two.


Wulff (D): Instead of one on one. But it made the gameplay more
dynamic. It made it more interesting. The fact that you could
pick your players was really cool. It really capitalized on that
niche concept and exploded it tenfold. It's great.


GP (B): And I kind of feel like NBA Jam is to basketball games
what the Harlem Globetrotters is to just basketball. Agree. Like
you said, even if you're not into it, you can play it and still
have a good time. The ball catches fire, all these things. And if
I remember right, depending what port you bought or which version
you bought for which system, that determined what special
characters were available so you could get some characters on the
Genesis, which you couldn't for the Super Nintendo. And even
though it's gimmicky, I always enjoyed that kind of thing. Like,
if you remember Ninja Turtles Tournament Fighters, which is
probably more of a hidden gem than tactics, depending on which
version you bought or which console you bought that determined
what your cover art was. And I always thought that kind of thing
was fun. That's my thing. I really enjoy title.


Sins (C): Great nomination.


GP (B): Thank you.


Jake (A): Okay, we're all, how about you?


Wulff (D): I am going to submit crazy taxi.


GP (B): Okay.


Wulff (D): And this is because this game basically spawned an
entire genre of games, and it's still never been done better than
Crazy Taxi, in my opinion.


Jake (A): Yeah, I agree.


Wulff (D): Simpson's hit and run was good, but it got old fast.
And Crazy Taxi is a game I played for months and months and
months, and the fact that you could learn to really map it out
and build up your score, it was kind of the epitome of a Score
Attack game for me. I've never played a Score attack game that
I've been more into than that one. And that's not to say I've not
been into score attack games. They're generally not my jam. But
crazy. Taxi really nailed it. And I mean, it's still getting
imposters that are lackluster. There was Taxi Chaos last year,
and it was apparently a total flop.


Jake (A): Didn't hear about that one.


Wulff (D): Yeah, it's something that people are still trying to
do well and can't. Even Sega hasn't done as well as the first
one. Like, Crazy Taxi Two was good, but it didn't have the
staying power of Crazy Taxi One. Crazy. Taxi three also good.
Still not as good as one.


Jake (A): Didn't even know there was a third game.


Wulff (D): Yeah, it's on the Xbox. It takes place in Vegas.


Sins (C): Yes.


Jake (A): Oh, wow. Okay. Possibly a hidden gem, maybe. I don't
know. Try that one out. That's a good pick. The first Crazy Taxi
is definitely you're right. There's nobody else who's done it
quite like that. And I guess apparently even Sega hasn't been
able to capture that magic. Again. The first one is fine.


Wulff (D): They tried with other things, too. They had one where
you play as an ambulance. I think Sega did one that was an
ambulance, too, like you were an EMT. I think they did one where
it was a fire truck, like, they did a few. They were all arcade
games, but between the Frenetic, getting there, stopping, turning
around, going the other way with cab fares and the punk rock
music, it nailed the feel and kept the game feeling constantly
hyped up.


Jake (A): Good picks. All right.


GP (B): You know what the roughest thing about nominating games
is stopping at one per episode.


Sins (C): Yes.


Jake (A): Well, yes, because we could easily fill a couple of
hundred of these, but we only have 100 spots, and as we get close
to that upper limit, I think we're going to be really struggling
to realize we're going to lose.


Sins (C): I think we need to nominate more than 100, and then we
need to have some shakeout.


Wulff (D): I think that's really yeah, that was the idea.


GP (B): And I think I might be getting addicted to you guys not
liking my picks, because I got to say, after that verbal lashing
I got earlier, I'm, like, in that happy standoffish mood. So I
want to see how we get a few weeks. I'm really excited for next
month.


Sins (C): Are we getting argumentative? GP back?


GP (B): I don't know. Are you getting yes, of course.


Jake (A): Put you in charge of the room.


GP (B): It's going to flow well into what we have in store for
everybody all next month, which I don't know if we can talk about
it yet, but I'm real excited for what's going to happen.


Jake (A): Maybe we'll just say that we're planning a series of
bracket episodes in the very near future. We're just hashing out
details, burying the lead.


GP (B): Good job.


Jake (A): I love it. If you're part of our discord, check out the
presbytery discord links on Pressbytocancel.com. We are be.
Hitting you guys up for ideas on items to nominate for those
brackets, so keep an eye out for that. And if you're an audio
listener, check us out on all your favorite podcast apps, whether
it's Apple Podcasts, Google Podcasts, Amazon Music, for some
reason, Spotify, we're everywhere. And of course, we're live on
YouTube most Fridays at 830 Eastern, 530 Pacific. Or you can
catch our vods there. If you want to share anything out.


Sins (C): Tell your friends, like subscribe.


Jake (A): If you're watching this live, please hit the like
button. That does help. And hit follow or subscribe. Let's start
with you because you actually stream.


Sins (C): What about you?


Jake (A): What have you been doing lately?


Sins (C): I said this, I think, last time. I think I'm officially
back. I'm only streaming one evening a week, most Mondays,
although I did a Tuesday this week because Monday was an
anniversary of something I am currently working through. Chrono
Trigger. I just beat Magus Magus, take your pick. But I beat him.


Jake (A): Did you use Robo in that fight?


Sins (C): No.


Jake (A): Okay.


Sins (C): But you know who I did remember this. You know who else
I didn't use? What's her name? I didn't use Isla either.


Jake (A): We have to do an episode of Crunchy. You have to beat
this. Games in a star.


Sins (C): I'm working on it. I'm working on it.


Jake (A): Okay, GP, anything you want to shut out?


GP (B): I think I mentioned this last time, I reloaded up onto
the retrotherapy's YouTube page, some of the old content videos
from the channel. Not really trying to promote that. But I do
want to point out of all the videos that are on there, there's
one video that has gotten like, 100 times more views than all the
other videos. And I think it's so bizarre because I don't know if
everybody's just checking out this one video or if one person is
just obsessed with this video, but it's so funny to me that those
are there. But a lot of people have reached out and said, hey,
man, if you can get those back loaded up sometime, we always
enjoyed this. So we got those up now if you want to check it
out@youtube.com. Athertrotherapy.


Sins (C): I loved the therapy bits you ever.


GP (B): Had that ultimately, I would love to do some more because
there was never a shortage of ideas for videos and content
things. I don't know about doing more drum stuff in the near
future, but I would love to get back and do some of the ones that
we didn't quite get to before. But thank you for saying that.
It's very sweet. A real hidden gem, that channel.


Wulff (D): One of these days, I'll start Final Fantasy Six and
get that dubbed video up. Keep saying, I'll do it. I think I have
time this weekend to do it, actually. So here we go.


GP (B): If you can fit that game as a first full play through
into a weekend, I think you've done it wrong. It should be
savored.


Wulff (D): It's not a first full play through. I've played
through the game before, just never beaten it.


Sins (C): It's the definition of a sisafian game.


Wulff (D): Yeah, I've probably gotten to Kepka's, not Tower, but
where he's at his condo?


GP (B): Yeah, Kefka's condo.


Wulff (D): But yeah, I've gotten to that point in the game
probably three or four different times. SNES, GBA, PlayStation
all across the board. Just never beat them.


GP (B): Well, you got it this time, man. I believe in you.


Jake (A): It's definitely a good one.


GP (B): Okay, real quick, everybody's. Hidden Gem picks Umaro
Mog, do one of his dances, Gal, and then who else can do the
rando. But there's a squad of four people that you can have rando
only. Just start the final fight and let it go. See how far you
make it. It's a fun challenge.


Jake (A): All right. And I'm sick, Jake. You can find me on most
social media under Sick Jake. No. K and sick. I was messing
around with TikTok this week because I was bored. Check me out on
TikTok, otherwise I am going to get back to Val toads. I've been
working to get some free time, but I had the kids for a week, so
working on it. But, yeah, I saw the work through my sisafi and
game. Maybe in a few months we can do a sisafi and catch up to
see where everybody's at. It also, GP, you got to start that
Sonic Xbox 360 game some point soon. Fabulous. I'm looking for I
need to load.


GP (B): Up the playthrough of Sonic, too, because that was the OG
sisafian for this year. So I'll get that loaded up once I get
that edited and then everybody also, since he's not here, check
out Twitch TV Chardmunk. Yes, the missing fifth night. But yeah,
he's great.


Sins (C): He's working through I picked some fights.


GP (B): With him earlier tonight on the show.


Sins (C): So I should recommend the 303 chivo set for Final
Fantasy Four on the PSP, which includes the after years. And he
finished the initial portion today. He finished Final Fantasy
Four, so he's now onto the interlude and then the after years.


Jake (A): Yeah, Final Fantasy Four. Great game. After years.


GP (B): After years, not so much a game.


Jake (A): Yeah. But Chard is always a good watch on Switch. Make
sure you check him out.


Sins (C): Hell yeah.


Jake (A): All right, so we have been presspie to cancel. We'll
see you guys next week.


Wulff (D): The last hidden gem is in captivity. The podcast is at
peace.

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