346 - Wizardry: Proving Grounds of the Mad Overlord

346 - Wizardry: Proving Grounds of the Mad Overlord

1 Stunde 20 Minuten

Beschreibung

vor 1 Jahr

The Mad Overlord Trebor was once only power-mad, but went off the
deep end after he acquired a magical amulet of immense power,
only to have it stolen from him by his nemesis, the evil archmage
Werdna. Werdna, not quite sure how to use the amulet properly,
accidentally causes an earthquake which creates a ten-level
dungeon beneath Trebor's castle. To avoid looking silly, Werdna
declares the dungeon to be the new lair for him and his monster
hordes. Trebor, not to be outdone, declares the labyrinth his new
Proving Grounds where adventurers must prove themselves for
membership in his elite honor guard, and incidentally retrieve
his amulet in the process.





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