Episode 91 - Ico
Nate, Sebastian, and Jordan gather to discuss ICO, Sony Computer
Entertainment Japan's 2001 exercise in gorgeous environments and
narrative minimalism. We discuss abandoned castles, escort
missions, and bloom lighting. Sebastian lauds the game for...
59 Minuten
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vor 5 Jahren
Nate, Sebastian, and Jordan gather to discuss ICO, Sony Computer
Entertainment Japan's 2001 exercise in gorgeous environments and
narrative minimalism. We discuss abandoned castles, escort
missions, and bloom lighting. Sebastian lauds the game for
expanding the emotional palette of videogames beyond "fun,"
Jordan appreciates how intuitive the puzzles are, and Nate wishes
the game had flashbacks so we could see "Baby Yorda," a joke that
Jordan doesn't properly appreciate.
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