Episode 131 - Spelunky
Nate, Sebastian, Jordan, and Max all gather to discuss SPELUNKY, or
at least the HD remake of it, the procedurally-generated platformer
from 2012. We discuss the perils and promises of proc-gen elements
in games, how dangerous complexity can arise...
1 Stunde 31 Minuten
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vor 3 Jahren
Nate, Sebastian, Jordan, and Max all gather to discuss SPELUNKY,
or at least the HD remake of it, the procedurally-generated
platformer from 2012. We discuss the perils and promises of
proc-gen elements in games, how dangerous complexity can arise
from beautiful simplicity, and whether it's okay to use a pug to
trigger an arrow trap. Nate relates stories of horrible
coincidence, Sebastian considers suing Rube Goldberg, and Jordan
becomes compelled.
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