Episode #5.29 - Darkspawn War - It’s… Over?
Remember those nobles? We can’t put them off any longer. They want
to know what we plan on doing about the Darkspawn. We’re sent off
to Amaranthine only to learn that the city guard considers
Amaranthine to be a lost cause and The Mother is...
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Remember those nobles? We can’t put them off any longer. They
want to know what we plan on doing about the Darkspawn. We’re
sent off to Amaranthine only to learn that the city guard
considers Amaranthine to be a lost cause and The Mother is
marching on the keep. Here is our big choice–do we stay and
search for survivors or do we return to our keep to defend it? No
matter what we decide, we then must take the fight to The Mother.
The Architect asks us to stand with him against her and to allow
him to continue his experiments to give Darkspawn free will.
Another ethically sticky situation. With or without the
Architect, the Mother must be taken out. Special thanks to Redd
Spinks for our new amazing logo as well as to Radek Wade and
Echoes of Oblivion for the song World of Thedas, which we use as
our theme music.
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