Episode 48: Not the Same
When an old game gets remade, rather than simply ported, there's
going to be drastic changes. Whether those changes are in gameplay,
difficulty, tone or any number of other ways. Sometimes the changes
are an improvement And sometimes you may lose what...
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vor 6 Jahren
When an old game gets remade, rather than simply ported, there's
going to be drastic changes. Whether those changes are in
gameplay, difficulty, tone or any number of other ways. Sometimes
the changes are an improvement And sometimes you may lose what
made the game worth remaking in the first place. Matt & Geoff
discuss the intangible difficulty in keeping that essence as you
modernize classic experiences.
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