Virtual Reality in the Classroom -- Sally Ride Science STEAM Series

Virtual Reality in the Classroom -- Sally Ride Science STEAM Series

STEAM: Adding Arts to STEM Education
53 Minuten
Podcast
Podcaster

Beschreibung

vor 8 Jahren
Why just read about ancient Rome when you can walk the cobbled
streets as if you were really there? That's the promise of virtual
reality, augmented reality and mixed reality in today's classrooms.
While the idea of strapping on goggles to virtually visit the
Colosseum or go inside a molecule sounds like the stuff of science
fiction, the technology to do just that is becoming more popular
and available every day. Yes, there are plenty of obstacles — from
cost to teacher training — but using virtual reality as an
educational tool offers considerable benefits. Not only can it
boost visual and technology literacy, but it also improves
students' attention and engagement. Learn how this technology has
the possibility to transform K-12 education from educators and
engineers gathered by UC San Diego. Series: "STEAM: Adding Arts to
STEM Education" [Public Affairs] [Humanities] [Science] [Education]
[Show ID: 32158]

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