Episode 31 - He Might Be a Car - Rascal

Episode 31 - He Might Be a Car - Rascal

Let's talk about a bad game for the end of the year!
1 Stunde 31 Minuten
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vor 8 Jahren
Five Out of Five Podcasters Agree, Rascal is Terrible, Thanks for
joining us, and our guests Dan and Steven, again this week while we
talk about an objectively awful game, Rascal on the Playstation.
Developed by Traveler's Tales, Rascal is a mostly unheard-of action
platformer that focuses on a young boy traveling through time to
shoot enemies with bubbles and rescue his father. As exciting as
this might sound, Rascal is truly a masterclass in poor design
decisions and a lack of understanding of the concept of fun. We
talk about curved walkways as prescribed challenge, unexpected
death and frustration, and how, while bad, the game might be made
well enough to enjoy as an example of poor design. Thanks for
listening (and thanks to Dan and Steven for coming on to fill out
this conversation), and be sure to check us out next time as we
take a look at the Guitar Hero and Rock Band series. Map:
https://static1.squarespace.com/static/56f99a07f8508214f1944f5f/t/586807be03596efaebdeadcf/1483212805212/?format=750w

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