NOCLIP Pocket E08 - A Tiny Cowboy Hat - Kirby's Dream Land
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33 Minuten
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vor 7 Jahren
Press Up, A and Select on the Title Screen to start a new podcast,
Thank you for joining us on NOCLIP Pocket this week, where we’re
only thinking about and playing Smash Bros. In the spirit of the
season, we’re going back to one of Sakurai’s earliest games with
HAL, Kirby’s Dream Land. Dream Land is a fairly simple platformer,
but it is the introduction of Kirby, one of the longest-standing
Nintendo mascot characters. Its design made strides toward
accessibility in games, particularly for younger children,
something that was rarely considered in its time. The aesthetic
design combined with the easygoing challenge of the game really
make this a relaxing and enjoyable experience to go through and
it’s a game that has stuck with at least one of us for more than 20
years. We’re going to talk about solid, readable visuals in Game
Boy games, how Kirby’s mechanics lend themselves to a game that
doesn’t want to frustrate, and how our incredible professionalism
and preparedness ensure that NOCLIP Pocket is truly the trash bin
of comedy. I hope you enjoyed listening to us this week, and next
time on NOCLIP Pocket we’ll be discussing Splatoon 2’s Octo
Expansion with JJ on as a not-so-special guest. Happy holidays
everybody!
Thank you for joining us on NOCLIP Pocket this week, where we’re
only thinking about and playing Smash Bros. In the spirit of the
season, we’re going back to one of Sakurai’s earliest games with
HAL, Kirby’s Dream Land. Dream Land is a fairly simple platformer,
but it is the introduction of Kirby, one of the longest-standing
Nintendo mascot characters. Its design made strides toward
accessibility in games, particularly for younger children,
something that was rarely considered in its time. The aesthetic
design combined with the easygoing challenge of the game really
make this a relaxing and enjoyable experience to go through and
it’s a game that has stuck with at least one of us for more than 20
years. We’re going to talk about solid, readable visuals in Game
Boy games, how Kirby’s mechanics lend themselves to a game that
doesn’t want to frustrate, and how our incredible professionalism
and preparedness ensure that NOCLIP Pocket is truly the trash bin
of comedy. I hope you enjoyed listening to us this week, and next
time on NOCLIP Pocket we’ll be discussing Splatoon 2’s Octo
Expansion with JJ on as a not-so-special guest. Happy holidays
everybody!
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