Episode 77 - Miyamono's Bono - Katamari Damacy
Huh, it's pretty big. We imagine it'll make a pretty podcast. If it
were Ours, We'd make it much bigger.
1 Stunde 7 Minuten
Podcast
Podcaster
Beschreibung
vor 6 Jahren
Huh, it's pretty big. We imagine it'll make a pretty podcast. If it
were Ours, We'd make it much bigger. Welcome back to the podcast!
We’re finagling the release schedule a little to meet some time
sensitive goals (hopefully you’ll be equally shocked and gleeful at
the results), but that doesn’t mean we ROLLED out this episode
without putting our usual SPIN on it. Eh? What I mean to say is
that this week we’re talking about Katamari Damacy, the
delightfully weird roll ‘em up from Namco that can spark childhood
joy in even the lamest of people. Originally a PS2 title, the
series proved itself worth a remake with Katamari REROLL and we
figured there was no better time to talk about the game. The
logic-defying aesthetic and almost serene mechanic set make this
game both unusual and unforgettable and it exemplifies the kind of
experience you really need to play to understand. We talk about
outlandish music direction, stupid sexy controls, and the
alternative religion Katamari clearly intends to propagate through
the impressionable youth…of 2004. Thanks for joining us again this
week, and if you’ve got reasonably deep pockets and brand loyalty
to Sony (or just happen to want to hear us talk about the game
without necessarily playing it) join us next time when we talk
about Déraciné! This will be our first examination of a VR title,
and it’s FromSoftware, so expect us to enthusiastically reference
Dark Souls even more often than usual.
were Ours, We'd make it much bigger. Welcome back to the podcast!
We’re finagling the release schedule a little to meet some time
sensitive goals (hopefully you’ll be equally shocked and gleeful at
the results), but that doesn’t mean we ROLLED out this episode
without putting our usual SPIN on it. Eh? What I mean to say is
that this week we’re talking about Katamari Damacy, the
delightfully weird roll ‘em up from Namco that can spark childhood
joy in even the lamest of people. Originally a PS2 title, the
series proved itself worth a remake with Katamari REROLL and we
figured there was no better time to talk about the game. The
logic-defying aesthetic and almost serene mechanic set make this
game both unusual and unforgettable and it exemplifies the kind of
experience you really need to play to understand. We talk about
outlandish music direction, stupid sexy controls, and the
alternative religion Katamari clearly intends to propagate through
the impressionable youth…of 2004. Thanks for joining us again this
week, and if you’ve got reasonably deep pockets and brand loyalty
to Sony (or just happen to want to hear us talk about the game
without necessarily playing it) join us next time when we talk
about Déraciné! This will be our first examination of a VR title,
and it’s FromSoftware, so expect us to enthusiastically reference
Dark Souls even more often than usual.
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