NOCLIP Pocket E17 - Reached JNCO Status - Tamashii
You are the spark emanated by my light. The podcast of my will in
the hidden spheres.
46 Minuten
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vor 6 Jahren
You are the spark emanated by my light. The podcast of my will in
the hidden spheres. Welcome back to NOCLIP Pocket on this very
special Halloween night (well, if you’re catching it like right as
we upload it’s very early in the morning, but like, shut up, I’m
trying to be thematic). Hopefully you’re having a spooky holiday
season, and in an attempt to help you further along that path,
we’re talking about Tamashii. This is a puzzle platformer that
pulls its visual and narrative inspiration from old Japanese indie
games that put theme and spectacle above silly little things like
“making sense.” Tamashii is still more approachable than some of
the art house games that inspired it, but has a style that is
simultaneously abrasive and pretty intriguing. We explore this odd
game in this episode and attempt to explain how it engaged us.
We’ll be talking about what different kinds of imagery accomplish
in establishing tone, how the platforming mechanics help drive
engagement without being the explicit focus of the game, and
whether or not something with a “butthole mouth” can be cute. Thank
you for joining us this month, and I hope you’ve been sufficiently
frightened by our game choices…because we’re saving the most
terrifying for AFTER Halloween. I know it’s unusual, but it’s the
perfect way to catch all you SUCKERS off guard. Get ready, because
we’re talking about Untitled Goose Game. And don’t say I didn’t
warn you.
the hidden spheres. Welcome back to NOCLIP Pocket on this very
special Halloween night (well, if you’re catching it like right as
we upload it’s very early in the morning, but like, shut up, I’m
trying to be thematic). Hopefully you’re having a spooky holiday
season, and in an attempt to help you further along that path,
we’re talking about Tamashii. This is a puzzle platformer that
pulls its visual and narrative inspiration from old Japanese indie
games that put theme and spectacle above silly little things like
“making sense.” Tamashii is still more approachable than some of
the art house games that inspired it, but has a style that is
simultaneously abrasive and pretty intriguing. We explore this odd
game in this episode and attempt to explain how it engaged us.
We’ll be talking about what different kinds of imagery accomplish
in establishing tone, how the platforming mechanics help drive
engagement without being the explicit focus of the game, and
whether or not something with a “butthole mouth” can be cute. Thank
you for joining us this month, and I hope you’ve been sufficiently
frightened by our game choices…because we’re saving the most
terrifying for AFTER Halloween. I know it’s unusual, but it’s the
perfect way to catch all you SUCKERS off guard. Get ready, because
we’re talking about Untitled Goose Game. And don’t say I didn’t
warn you.
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