NOCLIP Pocket E22 - All Kinds of Jars - Tick Tock A Tale for Two

NOCLIP Pocket E22 - All Kinds of Jars - Tick Tock A Tale for Two

You know that podcast that went missing? This one's even better. It cannot die.
39 Minuten
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vor 5 Jahren
You know that podcast that went missing? This one’s even better. It
cannot die. Welcome back to the show! Today, we’re going to insist
you have friends, because we’re talking about Tick Tock A Tale for
Two. The title isn’t all onomatopoeia and alliteration though, this
game requires two players on two separate devices to play. While
that is a little cumbersome, there’s something really convenient
about not having to connect over the internet. The two games both
function entirely on their own, but progress is gated by
information that one player will have but not the other, creating a
uniquely cooperative puzzle solving environment. This is basically
the prescribed version of playing an adventure game with your
friends, and as lovers of the genre, that makes this a truly novel
experience. We’re going to talk about puzzle solving with two
people, the good and bad of overloading a player with details, and
we finally discuss the elusive definition of the word “attic.”
Thank you for joining us this week! This was sort of an unexpected
game we ran across during a bored moment, and we wanted to talk
about it just to do it. In stark contrast to this, next time we’re
talking about a game that has been in the back of my mind for over
a decade: the ever questionable first person brawler Zeno Clash.
Expect some more outlandishness on that episode, and I hope you’ll
join us!

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