NOCLIP Pocket E23 - Squinched Face - Zeno Clash
Pig? No, it's not just a pig. It's my podcast.
54 Minuten
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vor 5 Jahren
Pig? No, it’s not just a pig. It’s my podcast. Welcome back to
NOCLIP Pocket! Today, we’re going to be talking about Zeno Clash,
which is an episode idea that started as legitimate suggestion, to
a running joke, and finally to reality. The game is a first person
game that switches between shooting and melee combat, but
definitely gives the brawling the lion’s share of attention when it
comes to depth. And while the combat is interesting, the aesthetic
design is what really brings the game together and makes it a
unique, weird kind of game we think is worth playing. We’re going
to talk about how the game balances between melee and ranged
combat, the strength of indie games for unusual and creative
designs, and the graphical differences between a sofa and a picture
of a sofa. Thank you for joining us again this week. This is the
kind of game I feel like is intriguing when described, so if you
did end up playing it, I hope you enjoyed yourself. That intrigue
is exactly why it’s stayed in my mind for as long as it has. And
speaking of intrigue, we realize that Mystery May is already
halfway over and we haven’t done anything explicitly mysterious,
but we are correcting that next time when we talk about The
Vanishing of Ethan Carter. I hope you’ll tune in for that!
NOCLIP Pocket! Today, we’re going to be talking about Zeno Clash,
which is an episode idea that started as legitimate suggestion, to
a running joke, and finally to reality. The game is a first person
game that switches between shooting and melee combat, but
definitely gives the brawling the lion’s share of attention when it
comes to depth. And while the combat is interesting, the aesthetic
design is what really brings the game together and makes it a
unique, weird kind of game we think is worth playing. We’re going
to talk about how the game balances between melee and ranged
combat, the strength of indie games for unusual and creative
designs, and the graphical differences between a sofa and a picture
of a sofa. Thank you for joining us again this week. This is the
kind of game I feel like is intriguing when described, so if you
did end up playing it, I hope you enjoyed yourself. That intrigue
is exactly why it’s stayed in my mind for as long as it has. And
speaking of intrigue, we realize that Mystery May is already
halfway over and we haven’t done anything explicitly mysterious,
but we are correcting that next time when we talk about The
Vanishing of Ethan Carter. I hope you’ll tune in for that!
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