NOCLIP Pocket E24 - Miner 49er Death Maze - The Vanishing of Ethan Carter
You're always in here, writing your weird little podcasts.
51 Minuten
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Beschreibung
vor 5 Jahren
You’re always in here, writing your weird little podcasts. Welcome
to NOCLIP Pocket! And welcome to “Nancy June,” our Mystery May
replacement for the year where everything seems to have gone wrong.
Today, we’re going to be talking about The Astronauts’ The
Vanishing of Ethan Carter. This is a walking simulator type
adventure game, where you play the part of a psychic detective
tasked with finding Ethan Carter, a boy who wrote to you and then,
well, vanished. The game itself focuses largely around
environmental exploration and puzzle solving to uncover the events
that led to Ethan’s present circumstance. The beauty of this game
is its presentation; set in the woods and with a striking use of
visuals, the game succeeds in drawing the player into its world and
never putting up quite enough of a speed bump to pull them back
out. We’re talking about memorable puzzle set pieces, graphical
fidelity lending a sense of atmosphere to an environment, and how
this game is seasoned with just a peppering of ancient sci-fi
secrets. Thank you for listening this week, and hopefully you
weren’t thinking like “oh man, thank god they dropped that stupid
Mystery May garbage. That was the dumbest and worst thing they ever
did,” because we’ll be back next time talking about Her Story to
cap off this enigmatic month and we’re very excited about it.
to NOCLIP Pocket! And welcome to “Nancy June,” our Mystery May
replacement for the year where everything seems to have gone wrong.
Today, we’re going to be talking about The Astronauts’ The
Vanishing of Ethan Carter. This is a walking simulator type
adventure game, where you play the part of a psychic detective
tasked with finding Ethan Carter, a boy who wrote to you and then,
well, vanished. The game itself focuses largely around
environmental exploration and puzzle solving to uncover the events
that led to Ethan’s present circumstance. The beauty of this game
is its presentation; set in the woods and with a striking use of
visuals, the game succeeds in drawing the player into its world and
never putting up quite enough of a speed bump to pull them back
out. We’re talking about memorable puzzle set pieces, graphical
fidelity lending a sense of atmosphere to an environment, and how
this game is seasoned with just a peppering of ancient sci-fi
secrets. Thank you for listening this week, and hopefully you
weren’t thinking like “oh man, thank god they dropped that stupid
Mystery May garbage. That was the dumbest and worst thing they ever
did,” because we’ll be back next time talking about Her Story to
cap off this enigmatic month and we’re very excited about it.
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