Podcast
Podcaster
Beschreibung
vor 3 Jahren
Steel thy podcast! Welcome back! Today, we’re going to be talking
about Shovel Knight, the 2D platformer developed by Yacht Club
Games in the long ago age of 2014. Yes, this is an older game that
has been talked to death already, but it was definitely interesting
to see it now with more or less fresh eyes, particularly in todays
landscape where the game is taken as sort of a given. Shovel Knight
exploded on the scene when it released because it was an indie 2D
platformer that seemed to actually nail what we all remembered as
being fun from those games when we played them as kids. And that is
the game’s biggest strength: taking a very light touch to
modernization and creating a game that truly feels like the games
it’s emulating, while still being palatable to a modern audience.
That doesn’t mean it’s all killer no filler, though, as some of the
design still feels a little dated, or emphasizes a kind of gameplay
that might not appeal to everyone, but all of that still feels part
of the charm. When partnered with an absolutely stellar
presentation in visuals and music, my god, the music, and taking
into consideration the changes and adjustments it has undergone
through its multiple releases, the game still stands as an
excellently executed ode to the 90s era of platformers. We’ll be
talking about how the game’s emphasis on its cast of characters
brings out its charm, how the level and boss design calls back to
the retro era, and we pitch a series of Shovel Knight merchandise
like we’re Mel Brooks in Spaceballs. Thank you for listening to the
podcast this week. Scratch another game off the original list we
made back in 2015 when this game could have been considered “on the
newer side.” Was it worth the wait? Does anyone care? When did you
play this game, and what do you think of the cultural hype that’s
built up around it, effectively making it one of the most well
known indie games of all time? Let us know in the comments, or over
on Discord! Next time, we’re going to be talking about Elden Ring,
which we somehow, some way, found time to finish and record an
episode on in a month. Please be impressed by our lack of things to
do in real life, and also please come back then to listen to the
episode.
about Shovel Knight, the 2D platformer developed by Yacht Club
Games in the long ago age of 2014. Yes, this is an older game that
has been talked to death already, but it was definitely interesting
to see it now with more or less fresh eyes, particularly in todays
landscape where the game is taken as sort of a given. Shovel Knight
exploded on the scene when it released because it was an indie 2D
platformer that seemed to actually nail what we all remembered as
being fun from those games when we played them as kids. And that is
the game’s biggest strength: taking a very light touch to
modernization and creating a game that truly feels like the games
it’s emulating, while still being palatable to a modern audience.
That doesn’t mean it’s all killer no filler, though, as some of the
design still feels a little dated, or emphasizes a kind of gameplay
that might not appeal to everyone, but all of that still feels part
of the charm. When partnered with an absolutely stellar
presentation in visuals and music, my god, the music, and taking
into consideration the changes and adjustments it has undergone
through its multiple releases, the game still stands as an
excellently executed ode to the 90s era of platformers. We’ll be
talking about how the game’s emphasis on its cast of characters
brings out its charm, how the level and boss design calls back to
the retro era, and we pitch a series of Shovel Knight merchandise
like we’re Mel Brooks in Spaceballs. Thank you for listening to the
podcast this week. Scratch another game off the original list we
made back in 2015 when this game could have been considered “on the
newer side.” Was it worth the wait? Does anyone care? When did you
play this game, and what do you think of the cultural hype that’s
built up around it, effectively making it one of the most well
known indie games of all time? Let us know in the comments, or over
on Discord! Next time, we’re going to be talking about Elden Ring,
which we somehow, some way, found time to finish and record an
episode on in a month. Please be impressed by our lack of things to
do in real life, and also please come back then to listen to the
episode.
Weitere Episoden
1 Stunde 24 Minuten
vor 4 Monaten
1 Stunde 16 Minuten
vor 5 Monaten
1 Stunde 1 Minute
vor 5 Monaten
1 Stunde 4 Minuten
vor 6 Monaten
1 Stunde 16 Minuten
vor 6 Monaten
In Podcasts werben
Kommentare (0)