From Concept to Console

From Concept to Console

How do game developers turn their ideas into big Triple-A releases?
36 Minuten
Podcast
Podcaster

Beschreibung

vor 6 Jahren
A brand new podcast looking at gaming news and the latest releases,
with Chris Berrow and Georgia Mills. The highly anticipated Red
Dead Redemption 2 is finally out, but there were comments that some
of the team worked 100 hour weeks in the days before it was
finished - so how do game cycles actually work? We'll hear from the
developers of The Room series, and Far Cry: New Dawn, who explain
how it works. Plus ZOMBIES! why are we fascinated by them? As for
new releases - we review Human: Fall Flat and Hearthstone's latest
expansion Rastakhan's Rumble. And we're going old school with
"Retro... Like this podcast? Please help us by supporting the Naked
Scientists

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