Jerry Lawson: The Engineer Who Changed the Game
Many of us grew up playing cartridge-based games. But there's few
who know the story behind how those cartridges came to be. And even
fewer who know the story of the man behind them: Jerry Lawson. Few
people realized how his vision would change video game
33 Minuten
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vor 5 Jahren
Many of us grew up playing cartridge-based games. But there's few
who know the story behind how those cartridges came to be. And
even fewer who know the story of the man behind them: Jerry
Lawson.
Few people realized how his vision would change video games.
Jenny List explains how before Jerry Lawson, a console could only
play one game. Benj Edwards describes how Lawson partnered with a
pair of engineers to design a console with swappable cartridges.
Pong creator Al Alcorn recounts the FCC limitations on Lawson’s
Fairchild Channel F—and recognizes Lawson’s immense contributions
to the gaming industry. And those in the know, like Jeremy
Saucier, advocate for sharing Lawson’s story.
Because Lawson’s story was almost lost, he was recently
recognized by Joseph Saulter at the Games Developer’s
Conference—thanks to the work of journalist John William
Templeton. And his children, Anderson and Karen Lawson, share how
passionate Jerry was about electronics—and how much it meant that
he finally got the recognition he deserved.
If you want to read up on some of our research on Jerry Lawson,
you can check out all our bonus material over at
redhat.com/commandlineheroes. Follow along with the episode
transcript.
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