0065- Developing Framed and Grappling with Depression With Joshua Boggs
1 Stunde 3 Minuten
Podcast
Podcaster
Beschreibung
vor 9 Jahren
Dealing with depression is a common theme in the game industry that
people rarely talk about. Furthermore, it can happen in very
isolated situations like working in small teams. This week we sit
with Joshua Boggs, the creator behind 2014 critically acclaimed
game "Framed" about how he dealt and kept up with the success of
his game. Also, we explored how he applied those lessons he learned
over to developing 'Framed 2.' Please support @checkpointorg
checkpoint.org.au Check out more about the developers @l
people rarely talk about. Furthermore, it can happen in very
isolated situations like working in small teams. This week we sit
with Joshua Boggs, the creator behind 2014 critically acclaimed
game "Framed" about how he dealt and kept up with the success of
his game. Also, we explored how he applied those lessons he learned
over to developing 'Framed 2.' Please support @checkpointorg
checkpoint.org.au Check out more about the developers @l
Weitere Episoden
52 Minuten
vor 2 Monaten
1 Stunde 20 Minuten
vor 2 Monaten
48 Minuten
vor 3 Monaten
1 Stunde 18 Minuten
vor 3 Monaten
In Podcasts werben
Kommentare (0)