GduX.me | Socialist Revenue Sharing in a Indie Studio with Matthew Viglione

GduX.me | Socialist Revenue Sharing in a Indie Studio with Matthew Viglione

55 Minuten

Beschreibung

vor 6 Jahren
SomaSim does their revenue sharing a little differently. They treat
everyone's hour equally - an hour of coding or design is the same
as an hour of art or an hour of QA. That means if art hours are 35%
of the game's total development, then artists get 35% of the
revenue. Matthew talks about the awesome parts of this model. For
the video version, please visit
https://www.youtube.com/watch?v=ihN0RF52MZE
https://twitter.com/MatthewViglione http://www.somasim.com/blog/

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