Tech talk about Constellation 2.0 with colleagues from Melbourne

Tech talk about Constellation 2.0 with colleagues from Melbourne

Podcast about the technical aspects of the ongoing digitization project
19 Minuten

Beschreibung

vor 10 Monaten

In our sixth episode about the ongoing digitization project
“Constellation 2.0 // Konstellationen filmischen Wissens”, Lucie
Paterson and Sam Maher talk with Sanne Hemmerling about the
architecture behind Constellation 2.0. Sam and Lucie have been
working for a few years on the original Constellation project at
the DFF partner Museum for Screen Culture ACMI in Melbourne,
Australia, and both are experts in transforming raw data into an
immersive user experience.


Sanne explores a prototype of what Constellation 2.0 might look
like in the near future. Expert for user experience Lucie
explains how the prototype is made and underlines the benefits of
the project for both DFF and its visitors. Game developer and
coder Sam presents the newly developed XOS – Experience Operating
System – and explains the difficult path from accessing and
structuring data to translating them into a fun and easy usable
story experience for museum visitors.


You can find all podcast episodes on our project website.

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