RPG Backtrack – Episode 54: “Two-Dimensional Thinking”

RPG Backtrack – Episode 54: “Two-Dimensional Thinking”

Eschewing the trend of three-dimensional gameplay, Vanillaware demonstrates how sticking to two dimensions can be stunning. Thus it is fitting that the studio's games warrant some time for analysis. (Odin Sphere, Grim Grimoire,
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vor 14 Jahren

Eschewing the trend of three-dimensional gameplay, Vanillaware
demonstrates how sticking to two dimensions can be stunning. Thus
it is fitting that the studio’s games warrant...


The post RPG Backtrack – Episode 54: “Two-Dimensional Thinking”
appeared first on RPGamer.

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