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Episode 165 – Discipleship is Playtesting

Episode 165 – Discipleship is Playtesting

Game Store Prophets vor 8 Jahren
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1:05:12

Playtesting a game design is a hard process. It involves
understanding the rules before you, building off of what has come
before you, being willing to kill your darlings to find something
better, and being willing take in even harsh criticism from
others in order to hone that fine edge and get to the game that
was meant to be. Sounds an awful lot like the process we take
when we try to draw closer to God.


In this episode we talk about conventions we’re going to, we talk
about things we’re seeing in the board gaming industry and how
they may move forward, and, oh yeah, we welcome back Jeff Romo to
the mics! We were so excited to have him back that we neglected
to throw up an archive dive this episode, but it’ll be back next
time.

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