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Computer Graphics (ECS175) teaches the basic principles of
3-dimensional computer graphics. The focus will be the elementary
mathematics techniques for positioning objects in three dimensional
space, the geometric optics necessary to determine how light
bounces off surfaces, and the ways to utilize a computer system and
methods to implement the algorithms and techniques necessary to
produce basic 3-dimensional illustrations. Detailed topics will
include the following: transformational geometry, positioning of
virtual cameras and light sources, hierarchical modeling of complex
objects, rendering of complex models, shading algorithms, and
methods for rendering and shading curved objects.
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