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Episoden
22.11.2011
1 Sekunden
Timers are important in all sorts of Flash/Flex applications. Any screen that updates frequently can make use of a timer. Games where elements change on a regular basis can use a timer. Timer objects in Actionscript are relatively easy to … Continue reading
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21.11.2011
1 Sekunden
In this Android development tutorial, Mark will show you how to create a custom button and place it within your Android application. If you’ve been working with Android development, you might be surprised how easy it easy to produce and … Continue reading
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17.11.2011
1 Sekunden
Events are serious business in Actionscript– When the user clicks, double clicks, focuses on an object, right clicks, etc., an event is generated. Dealing with those events is a large part of successful Actionscript programming. In this video, Mark will … Continue reading
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17.11.2011
1 Sekunden
Arrays are an important structure in any programming language. Arrays are designed to allow the programmer to hold multiple pieces of data in a single structure. In this tutorial Mark, demonstrates the basics of arrays using Actionscript and Flash Builder. … Continue reading
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07.10.2011
11 Minuten
Many times programs need to make a decision based on conditions that have occurred during execution. For example, which screen to display, whether or not to allow a user to continue to play a game after their character has been … Continue reading
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